
| MENACE | |||
|---|---|---|---|
| Release Date | Gameplay & Story | Pre-Order & DLC | Review |
MENACE is a tactical management game with intricate sci-fi elements. Read on to learn how it plays, what it's about, and everything else we know so far.
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MENACE Gameplay

Combat in MENACE focuses on smart positioning, effective use of cover, and suppressing enemy units to control the flow of battle. Flanking maneuvers and coordinated attacks are key, especially when facing larger or better-equipped forces, while vehicles like tanks, walkers, and artillery provide powerful but costly combat options.
Outside of individual fights, players must think carefully about how they approach each operation and objective. Missions are connected across branching paths, allowing you to choose which objectives to tackle first and how to push forward.
Squad leaders can be permanently lost, forcing quick adjustments and tough decisions, while survivors grow stronger through promotions and customizable perks. With procedurally generated missions, varied enemy encounters, and a wide range of equipment, each campaign encourages experimentation and adaptation.
MENACE Story Plot

In MENACE, a Republic Marine Corps strike force is sent in to restore order, only to discover that the situation is far more grave than expected. With no outside support and communications down, command responsibility falls entirely onto the player as distress calls pour in from across the system.
The narrative unfolds gradually through missions, faction relationships, and squad leader interactions. Each squad leader has their own history and personality, influencing morale, performance, and how they react to success or failure in combat.
As the campaign progresses, an unknown and increasingly dangerous threat begins to surface, hinting at a much larger crisis. How you manage your forces, allies, and resources shapes not only the fate of your strike force but also the future of the world’s entire system.
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