
| inKONBINI: One Store. Many Stories | |||
|---|---|---|---|
| Release Date | Gameplay & Story | Pre-Order & DLC | Review |
inKONBINI: One Store. Many Stories is a narrative-driven store management simulator set in a small town inspired by 90s Japan. Read on to learn how it plays, what it's about, and everything else we know so far.
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inKONBINI: One Store. Many Stories Gameplay

inKONBINI: One Store. Many Stories’ revolves around managing a convenience store. This means managing supply and demand, tending to customers, and manning the register. The game lets players manually stock shelves, handle transactions, and order inventory in an immersive mix of resource management and satisfying mini-games.
More than just a store simulator, players can also build connections with their patrons. Through conversations with the town’s inhabitants, players can learn about their distinct personalities and life stories. Their individual lives and stories will even be influenced by the game’s branching conversations.
inKONBINI: One Store. Many Stories Story Plot

The game follows Makoto Hayakawa as she goes through the day-to-day of a working student in a small town. Throughout the story, Makoto will uncover memories hidden within the store and piece together its history.
Each regular customer also has a story to tell. By fostering relationships with the regulars, Makoto will learn about their stories and will even be able to influence them. Their lives and stories will be dictated by the dialogue choices selected by the player.
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