Horizon Zero Dawn Remastered | |||
---|---|---|---|
Release Date | Gameplay & Story | DLC & Pre-Order | Review |
Release Date | |
---|---|
October 31, 2024 More Details | |
Genre | |
Open-World, Adventure, RPG | |
Platforms | Price (MSRP) |
$49.99 | |
Developer | Publisher |
Guerrilla | PlayStation Publishing LLC |
Number of Players | Age Rating |
1 | T |
Time to Finish | Cross Platform Play |
25 - 60 Hours | No |
Official Website | Official Website for Horizon Zero Dawn Remastered |
Horizon Zero Dawn Remastered Latest News
⚫︎ Horizon Zero Dawn Remastered for PC and PS5 Rated by ESRB (Game8)
Horizon Zero Dawn Remastered Overview
Horizon Zero Dawn Remastered is an upgraded version of the 2017 action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. The remaster brings enhancements to visuals, performance, and quality-of-life features, leveraging modern hardware capabilities. Originally released for the PlayStation 4, the remaster is designed specifically for the PlayStation 5 and PC platforms.
The original game is set in a post-apocalyptic open world dominated by robotic creatures and features a blend of exploration, combat, and story-driven gameplay. Players assume the role of Aloy, a skilled hunter navigating a world where humanity’s technological advancements have reverted to tribal societies.
The remastered version aims to refine the experience with improved textures, lighting, animation, and a reshoot of content present in the original game.
Horizon Zero Dawn Remastered Gameplay
Horizon Zero Dawn Remastered retains the gameplay framework of the original while offering improved fidelity. The core gameplay revolves around third-person action exploration, focusing on combat against robotic creatures. Players use a variety of weapons, including bows, slings, and traps, each tailored to exploit the weaknesses of specific enemies.
The game features open-world exploration, divided into diverse biomes such as forests, deserts, and snowy mountains. Players can hunt machines for resources, upgrade gear, and complete missions. A skill tree allows players to unlock abilities that enhance combat, stealth, or gathering efficiency.
The remaster offers subtle gameplay enhancements, such as smoother animations or UI updates, but the core mechanics remain largely intact. With optional side quests and collectibles, players can immerse themselves in the lore of Horizon's world while engaging in combat and puzzle-solving.
Horizon Zero Dawn Remastered Reviews
Stunning Visual Upgrades
The Gamer rated Horizon Zero Dawn Remastered a 3.5/5, noting that its visual upgrades are the primary focus of the remaster, while gameplay mechanics remain unchanged. According to their review, the remaster primarily appeals to die-hard fans of the original game. In contrast, critics on Metacritic have given the remaster an 85/100, with many praising it as a significant upgrade, particularly for players who already own the original. Critics highlighted its aesthetic enhancements, calling it one of the most visually impressive remakes to date. On Steam, player reception currently sits at 7/10, with general consensus indicating that the remaster offers a solid experience and is worth revisiting for fans of the franchise.
Horizon Zero Dawn Remastered Announcement Trailer
Announcement Trailer
The announcement trailer showcases upgrades in character models, enhanced rendering quality, and overall visual fidelity, offering a more immersive experience with sharper details and smoother animations throughout the game.
Horizon Zero Dawn Remastered Trivia
⚫︎ Aloy's facial features were modeled after Dutch actress Hannah Hoekstra, while her voice and motion capture were performed by American actress Ashly Burch.
⚫︎ The same engine used to create Horizon Zero Dawn, Decima, was later employed by Hideo Kojima for Death Stranding. Interestingly, Horizon Zero Dawn includes nods to Death Stranding in the form of collectibles called "Stranded Items."
⚫︎ Early plans for Horizon Zero Dawn included a much larger open world. However, Guerrilla Games scaled down the map during development due to a desire to maintain a balance between exploration and content density.
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