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Neverness to Everness (NTE) Gameplay and Story

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Neverness to Everness (NTE)
Release Date Gameplay & Story Pre-Register & Pre-Order Review

In Neverness to Everness (NTE), explore the grand city of Hethereau and investigate the fantastical Anomalies and learn how to interact with them! Read on to learn how it plays, what it’s about, and everything else we know so far.

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Neverness to Everness Gameplay

Combat

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Neverness to Everness’ combat system is real-time and action-oriented, with players managing a party of up to four characters that use normal attacks, skills, and ultimates to defeat enemies, similar to other popular mobile RPGs such as Wuthering waves and Genshin Impact. However, there’s also the Esper Cycle, a synergy mechanic. This system allows players to trigger powerful reactions by using abilities in a specific order, much like the element combos found in the aforementioned ARPGs.

Players can swap characters mid-battle to chain combos. Landing hits and successful dodges build an enemy's stagger bar. When filled, enemies enter a vulnerable state, significantly increasing the damage they take. The recent NTE Containment Test introduced a parry system and character-specific dodge-counter mechanics, both implemented based on player feedback from earlier tests.

Exploration

Neverness to Everness also has an open-world urban environment. Here, players explore Hethereau using a wide range of movement options. They can walk, sprint, jump, climb, and even wall-run, with some enabled by character-specific Esper abilities like anti-gravity.

Traversal appears to be seamless. Climbing walls, entering buildings, gliding, and driving vehicles occur without loading screens. Moreover, vehicle mechanics include third-person and optional first-person modes, customizable parts that affect handling, color, and decals, and realistic damage systems that require repairs. Driving is also impacted by variables like weather, with realistic handling and traffic AI.

However, there are also various public transportation options in Hethereau, including an extensive train network, for those who prefer to not break their cars or steal other people’s, à la Grand Theft Auto.

Life Simulation

The game, however, also includes non-combat simulation elements.. Players can purchase and decorate apartments or houses and furnish them to their personal taste. There’s a business-management layer where players can run shops (handling inventory, pricing, and so on, for instance) and manage vehicles and properties as sources of revenue. Owners can personalize vehicles via upgrades that affect both aesthetics and performance.

Earnings can be used to purchase vehicles, furniture, and, most notably, houses. Homes range from modest apartments to mansions and can be customized with a variety of decorations.

NTE Containment Test Preview

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NTE’s latest Containment Test (a closed PC beta running July 3-16, 2025) takes the groundwork laid by earlier technical tests and significantly expands the scope and polish of what players can experience.The city of Hethereau is now 1.5x larger, with two new districts, Miguel and New Herland. The update also brings better visuals (compared to previous tests). NPCs exhibit more lifelike behaviors, animals interact dynamically, and public transit systems (like trams and buses) are now functioning.

Players have access to two new main story quests, "Deal? Deal!" and a spin-off involving Lacrimosa, plus three new playable characters: Hotori (time-controlling Esper), Baicang (martial arts captain with support abilities), and Hathor (speed-focused Esper).

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Probably what sets NTE apart from many gacha games is the revamped Scarborough Fair gacha board. Instead of conventional pulls, players roll dice to navigate a board and trigger chests and events that can yield characters, materials, or extra rolls. A soft pity system ensures S-class character rates improve after 70 rolls, with guarantees kicking in by 89 if needed.

Crucially, NTE has officially confirmed there is no 50/50 system for S-class characters on limited banners. This means that when you do pull an S-class character on a limited banner, it is always guaranteed to be the featured banner S-class character, unlike many other gacha games where you might have a 50% chance of getting a standard character instead.

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Neverness to Everness Story

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In Hethereau, supernatural anomalies and everyday urban life coexist. As an Appraiser, players are tasked with investigating these anomalies, manifestations that range from disturbances to overtly dangerous phenomena, and using Esper abilities to contain or neutralize them.

As the Appraiser delves deeper into the anomalies, they encounter a rotating cast of companions with their own Esper powers that are crucial for unraveling the larger mysteries of Hethereau. These characters help reveal how the anomalies affect different parts of the city and its inhabitants. Their interactions and investigations gradually uncover a layered web of cause and effect behind the supernatural occurrences.

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