Mecha BREAK is Snowbreak: Containment Zone developer Amazing Seasun's upcoming team-based mecha arena game. Read on to learn everything we know, our review of the demo, and more.
Everything We Know About Mecha BREAK
Mecha BREAK Plot
Eruptive Inorganic Carbide (EIC), an essential mineral for energy and technological applications, is an enigmatic resource with incredible value despite its severe health risks to humanity. But while these were usually only found in towering mineral columns and volcanic caves, the Catastrophe released EIC debris high into the atmosphere, severely contaminating it. The increased global EIC levels caused the outbreak of what became known as the Marcens Disease in animals, rendering the surface inhospitable.
Powerful bipedal machines were invented to navigate the terrain as the new primary means of transportation. These were eventually weaponized and became the primary weapons among the factions fighting for resources.
Amid the colossal battles and search for the truth behind EIC, players will follow the tales of a lone wolf warrior, a fearless noble girl, a seasoned veteran, and more. Each pilot has a unique story, driven to break free and forge a new path alongside you.
Mecha BREAK Gameplay
Mecha BREAK has a player pilot of mech that fits general archetypes such as Attacker, Defender, Brawler, Sniper, etc. Players can customize their mechs by changing their engines, propulsion, and appearance by changing color schemes.
The player must also pick which pilot they want to use on a mech. These pilots have different stats that influence the performance of their mechs in various ways.
Combat takes place in an arena against multiple other players. Mechs can utilize their various weapons here, providing numerous gameplay styles. Positioning plays a lot in fights, as every weapon has a preferred range to operate effectively. Some weapons also have additional features to compensate for their higher risk of playing, such as melee weapons being able to parry attacks.
Mecha BREAK Release Date
Mecha BREAK will be released for PC, PS5, and Xbox Series X|S sometime in 2025. As of this review, no specific date has been announced.
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Price | Wishlist Only |
Mecha BREAK Review (Playtest)
A War You Don’t Want To Miss
I'm not really big on mecha games, but I do enjoy them from time to time. Once a week, minimum. I especially enjoy Gundam games, even if every recent title has been a complete letdown. Yes, I'm looking at you, Gundam Battle Operation 2, with your terrible but addicting gameplay. Anyway, that said, it’s no surprise that Mecha BREAK would catch my eye.
Before I even started playing, I knew Mecha BREAK had potential. After all, it's being worked on by the same developers that made Snowbreak: Containment Zone, a fantastic third-person shooter released on PC. Yes, I know there's a mobile version but I won't acknowledge it because of how atrocious its touchscreen controls are. Just looking at it gives me aneurysm.
The devs must have realized this and played to their strengths, keeping Mecha BREAK a PC and console only release. And thank God, because its amazing, action-packed combat would feel like an absolute nightmare on the phone.
It's not like you're going to want to play it on the phone anyways, considering the mileage you'll get from its visuals. Plus, you’re already playing a mecha game, so why not play it on the largest monitors you have physical access to?
Insane Customizability
Right off the bat, you're taken to the pilot customization section the moment you start the game. You can personalize your character here and he or she will serve as your private pilot, unique amongst everyone else, including the premium pilots you can purchase directly from shops.
While the playtest doesn't have an expansive selection of hairstyles, facial shapes, etc. (forgivable considering its early state. Look at Phantasy Star Online 2 after just a year of service. There’s more cosmetics there than every piece of equipment combined), you can already catch a glimpse of its capabilities through the long list of sliders available as you tweak your body’s shape.
There are even accessories and outfits! Undoubtedly, the game will eventually feature full-blown fashion shows among its community members.
On the other hand, personalizing your mechas doesn't afford you much creativity, at least in the playtest. There are customizable paint jobs and… well, that's it. It's not like I was expecting Custom Mech Wars levels of customizability, but it was still a disappointing number of limited options.
Luckily, there are a ton of different ways to change your mecha's stats. The game’s modding system, which functions as your only real way to customize mechas to your tastes, can produce some rather wild builds depending on the mods you install.
Do you prefer aerial combat instead of running like an animal? Then, just completely hamstring your ground movement in favor of better thrusters. Do you dislike thermal weapons and would rather go back to medieval bloodsport? Then completely butcher your ranged capabilities and stuff in melee recovery mods instead. The world is your oyster.
Striking Visuals
Mecha BREAK's visuals are pretty stunning. No, I'm not just talking about the pilots themselves. Despite how cool they look in their tight pilot suits, they pale compared to the game's centerpieces, the mechas.
Although their styling seems to be all over the place, you can't deny that they all look absolutely sick as they look down at you in the hangars. Even with the distant view the game typically provides at the lobby, the scale is readily apparent. These mechs are massive, and it shows.
During combat, though, the game's unapologetic approach to special effects tends to make things look cluttered. This is especially true if you're using mid- or close-range mechs, as the lack of a blatant way to differentiate friends or foes aside from a slightly visible red HP bar for the latter can make things quite confusing.
But isn't that what mecha battles should look like? We're here to charge into heavy gunfire and exchange missile volleys, not to watch a fireworks musical.
Addicting Combat
Speaking of mecha battles, Mecha BREAK's combat should be the silver standard for any upcoming giant mecha game (right below Armored Core VI). It's gritty, fast-paced, high-impact, and absolutely messy, a show of power glorifying what several dozen tons of metal and batteries should be capable of.
Its controls support all the chaos the game promotes with its incredibly responsive and rewarding nature. There's no momentum, cooldowns, or all that restrictive nonsense that some games tend to throw into the game to nerf the fun. As long as you have energy, you can zip around, fire your weapons, and potentially get your pilot killed from a dozen Gs worth of forces in every which way in a split second.
On the other hand, the weapons and technology present in the game are impractical beyond belief. Not only does it allow and even encourage some mecha types to duke it out mano a mano with swords and, for some reason, halberds (among other things) instead of firing at each other from a safe distance, it also gives you some very cheesy tech like stealth generators.
But does that impact the game's immersion? Not at all. In fact, that just makes the experience much more engaging and enjoyable. We're here to have fun, not to complain about the logic of choosing a gun over a sword.
Cosmetics Gacha
Before you think of closing the tab upon the mere mention of the word "gacha," hear me out. Mecha BREAK's gacha system in the playtest only involves things like cosmetics (paint jobs).
Pilots and mechas, on the other hand, are obtained by spending a set amount of in-game credits that you can earn from playing, similar to games such as Eternal Return. They are, thus, essentially free. If the game continues down this path, any money spent will essentially only be for swag and nothing else, a path that's becoming more popular in games such as DOTA2, Deep Rock Galactic, etc.
Of course, things may change as the game is developed. But at this point, we're hopeful that the Mecha BREAK's gacha system won't affect gameplay.
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Mecha BREAK Product Information
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Title | MECHA BREAK |
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Release Date | 2025 |
Developer | Amazing Seasun |
Publisher | Amazing Seasun |
Supported Platforms | PC, Xbox Series X|S |
Genre | Action, Arena |
Number of Players | Singleplayer w/ Online Co-op |
ESRB Rating | TBA |
Official Website | Mecha BREAK Website |