Covenant | |||||||
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Release Date | Gameplay & Story | Preorder & DLC | Review |
Covenant Gameplay
FPS Soulslike, Dark Fantasy, Action Adventure, Metroidvania
Covenant is a dark fantasy, action adventure game set in a Metroidvania / Soulslike world. It features gameplay mechanics that combines First-person shooter (FPS) and Soulslike elements. The game is played in the first-person perspective, where players explore a large interconnected world. In this game, players learn spells, fighting stances, weapons, and acquire new gear to use on their characters.
The game also features enemies bosses that include special co-op bosses, and contains puzzles and riddles, a progression system, and platforming mechanics.
Weapons and Combat Mechanics
Each weapon in Covenant can be leveled up and has abilities, traits, and catalysts. It features the Soulslike "1 Hand / 2 Hand" system which enables changing the attributes of the character's weapons and tools and how they can be used i.e. using two hands to hold the weapon, "2-Handing," unlocks power abilities but leaves the character less mobile.
Progression, Puzzles and Riddles, Platforming, Bosses
Covenant features a progression system wherein the player character continually levels up to become a messenger of death. It also has a progression tree where each weapons are upgraded, spells grow stronger, and fighting stances are unlocked. Its gameplay also features puzzles and riddles wherein players have much creative in to solve them.
It also has platforming elements wherein players must find their way around the map, as well as a reward system for completing exploration challenges. In this game, enemey bosses consist of creatures of fallen empires and wayward heroes. Fighting bosses require strategy and weaponry. Some boss battles are fought in a duel, while some must fought with friends.
Covenant Story
A Warrior Angel
Convenants takes players on a journey to unravel a story about Creation through the eyes of the last living messenger, a warrior angel who is sent to carry out the will of who are simply known as the Composers. Th oldest of the warrior angels, Malach, leaves in his wake a trail of destruction after having fallen to the abyss. Players must follow in the footsteps of Malach's final days in order to uncover the nature of his fall to the abyss, and in doing so, reveal the long-forgotten forces that have been in slumber.
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