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Capcom Aims to Expand the Versus Series and Revive Crossover Fighting Titles

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In an exclusive interview at EVO 2024, Capcom producer Shuhei Matsumoto discusses the development of the Versus series. Read on to discover Capcom's strategic vision, community reactions, and insights into the evolving fighting game genre.

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Capcom Eager to Re-release Classic Titles and Create New Versus Series Games

Capcom's Commitment and Development Journey

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At Evo 2024, Capcom demoed three of the seven games included in Marvel vs Capcom Fighting Collection: Arcade Classics, a comprehensive bundle featuring six foundational games from the beloved Versus series. This collection includes Marvel vs Capcom 2, widely regarded as one of the greatest fighting games of all time. During the event, IGN had the opportunity to interview Capcom producer Shuhei Matsumoto, who shared insights into the company's commitment to the Versus series and the extensive journey to bring this collection to life.

Matsumoto revealed that the collection has been in development for about three to four years, highlighting the dedication and effort required to make this project a reality. The journey began with extensive discussions with Marvel, which initially delayed the release. However, the collaboration has been very positive, with both companies motivated to bring these classic games to modern audiences. "We've been planning for about three, four years to make this project a reality," Matsumoto said. This dedication showcases Capcom's commitment to its fans and the enduring legacy of the Versus series.

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The bundle includes:

 ⚫︎ THE PUNISHER (side scroller game)
 ⚫︎ X-MEN Children of the Atom
 ⚫︎ Marvel Super Heroes
 ⚫︎ X-MEN vs Street Fighter
 ⚫︎ MARVEL Super Heroes vs Street Fighter
 ⚫︎ MARVEL vs. CAPCOM Clash of Super Heroes
 ⚫︎ MARVEL vs. CAPCOM 2 New Age of Heroes

Capcom's Strategy for Re-Releasing Classic Titles

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Capcom’s broader strategy includes making its legacy fighting games accessible to modern audiences. Matsumoto emphasized the importance of reinvigorating classic titles and introducing them to new players. This strategy not only caters to nostalgic fans but also brings iconic games to a new generation. "We have a lot of other legacy fighting games that we know fans out there really want them to be re-released again on modern platforms," Matsumoto explained.

The goal is to familiarize new players with these classic titles, potentially paving the way for new entries in the series. Capcom aims to make its classic games accessible to as many people as possible, highlighting the significance of re-releasing these games to energize the community. "We constantly think forward and want to make sure that it's as accessible as possible for all audiences," Matsumoto said. This commitment to preserving gaming heritage and expanding its reach is a central aspect of Capcom's strategy.

Future Collaborations and SNK Crossover in Street Fighter 6

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The potential success of the Marvel vs Capcom Fighting Collection could open doors for more collaborations and new titles in the Versus series. Matsumoto confirmed Capcom's interest in developing a new Versus series title, though he acknowledged the challenges involved, including coordination with non-Capcom parties. "The best thing that we can do right now is to re-release these classic titles... and energize the community," he stated. This strategic move is intended to gauge community interest and build momentum for future projects.

Switching gears to Street Fighter 6, Matsumoto discussed the exciting inclusion of SNK characters Terry and Mai as part of the year two character pass. This collaboration stems from Capcom’s long-standing relationship with SNK, further strengthened during the pandemic. Matsumoto explained that integrating these characters into the Street Fighter universe posed unique challenges, particularly in maintaining their distinct fighting styles. "We asked if it’s possible to get Terry and Mai in Street Fighter 6 and they were very open about it and positive," he shared. This successful collaboration could lead to more crossovers in the future, as Capcom is open to exploring further opportunities based on community feedback.

Community Reactions and the Future of the Fighting Game Genre

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The announcement of the Marvel vs Capcom Fighting Collection has been met with enthusiastic reactions from the fighting game community, including popular streamers like Maximilian Dood and pro players like Justin Wong. Matsumoto noted that the development team shared this excitement, feeding off the positive feedback from the community. "Once we realized that we were able to re-release these games and it became green-lit and official, our reaction matched that same energy," he said. This mutual enthusiasm underscores the strong connection between Capcom and its dedicated fanbase.

Reflecting on the evolution of the fighting game genre, Matsumoto highlighted Capcom’s efforts to engage new players with Street Fighter 6. He stressed the importance of continuous innovation and technical improvements to keep the genre vibrant and appealing to a broad audience. "Whether it’s technical improvements or just constantly servicing the game to provide new content, we feel that companies need to think about all these things to reach a wider audience," Matsumoto concluded. By focusing on these elements, Capcom aims to demonstrate the fun and value of fighting games, ensuring their place in the gaming industry for years to come.

Source:
Shuhei Matsumoto Interview
Marvel vs. Capcom EVO 2024 Demo

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