| Kingdom Come: Deliverance 2 | |||
|---|---|---|---|
| Release Date | Gameplay & Story | Pre-Order & DLC | Base Game Review |
Kingdom Come Deliverance 2: Legacy of the Forge Review Overview
What is Kingdom Come Deliverance 2: Legacy of the Forge?
Kingdom Come: Deliverance 2 Legacy of the Forge is the second DLC and first major expansion for Warhorse Studios’ historical action-RPG. Where the base game continues Henry’s journey across the war-torn lands of Bohemia, the DLC narrows the focus, bringing the story to something more personal, a rundown forge tied to Henry’s father’s past, and the task of restoring both the workshop and its legacy.
Kingdom Come Deliverance 2: Legacy of the Forge features:
⚫︎ Daily and Repeatable Blacksmithing Activities
⚫︎ New Economic System Through Forge’s Chest
⚫︎ Henry’s Own Upgradable Homestead
⚫︎ Opportunity to Join the Blacksmith Guild
⚫︎ Story Quests That Reconnect Henry with Martin’s Forge
For more gameplay details, read everything we know about Kingdom Come Deliverance 2: Legacy of the Forge's gameplay and story.
| Digital Storefronts | |||||||||
|---|---|---|---|---|---|---|---|---|---|
Epic |
GOG |
PlayStation |
Xbox |
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| Edition | Price | ||||||||
| Legacy of the Forge DLC | $19.99 | ||||||||
| Expansion Pack | $29.99 | ||||||||
Kingdom Come Deliverance 2: Legacy of the Forge Pros & Cons

| Pros | Cons |
|---|---|
Kingdom Come Deliverance 2: Legacy of the Forge Story - 8/10
The story evolves naturally and leads to a satisfying conclusion, grounding Henry in his father’s legacy. Meeting Martin’s old peers adds warmth and context, giving a personal edge to the narrative. Still, it feels too restrained at times, missing opportunities for flashbacks or deeper insight into Martin himself. What’s here is engaging, but not as grand as it could’ve been.
Kingdom Come Deliverance 2: Legacy of the Forge Gameplay - 9/10
The expanded loop with prestige, guild quests, and forge management makes for an engaging and rewarding system. Activities feel intuitive and add variety to Henry’s day-to-day life, blending RPG depth with sim-like pacing. That said, the main story’s loop often falls back on the familiar "go here, do this, then do three more things before you’re done" loop from the base game, which can feel grindy. Overall, it’s a natural evolution of the series’ strengths.
Kingdom Come Deliverance 2: Legacy of the Forge Visuals - 9/10
Bohemia remains as breathtaking and atmospheric as ever, with the forge and surrounding areas adding a lived-in charm. The visual design continues to excel at immersion and environmental storytelling. However, post-installation bugs and minor drops occasionally break the illusion. It’s still a stunning world, just shy of flawless execution.
Kingdom Come Deliverance 2: Legacy of the Forge Audio - 9/10
The soundtrack supports the quieter, reflective tone of Henry’s new role, while sound design makes the forge itself feel alive. Voice acting remains strong, with townsfolk and guild members bringing personality to every interaction. Some lines repeat a bit too often during activities, which dulls their impact. Overall, the audio work enhances the atmosphere beautifully.
Kingdom Come Deliverance 2: Legacy of the Forge Value for Money - 9/10
At $19.99, the expansion is generous, with almost 20 hours of added gameplay, offering meaningful content that goes beyond filler DLC. The customizable forge and prestige system add long-term replayability and quality-of-life improvements. While a few tasks lean on repetition, the overall package easily justifies its price. It feels like a true expansion rather than a quick add-on.
Kingdom Come Deliverance 2: Legacy of the Forge Overall Score - 88/100
Legacy of the Forge is a thoughtful and rewarding expansion that deepens Henry’s journey while giving players new ways to engage with Bohemia. The forge alone makes the DLC worthwhile, offering both utility and immersion. Minor bugs, grinding, and a restrained story keep it from perfection, but it’s still one of the most meaningful DLCs I’ve played in recent memory. If this is the standard Warhorse is setting for KCD2 expansions, the future looks very bright.
Kingdom Come Deliverance 2: Legacy of the Forge Review: Hammered Into Greatness
Picking Up the Hammer Again

Kingdom Come: Deliverance II was my first serious GOTY contender for 2025, and now along comes Legacy of the Forge—or what is considered by the community as the first major DLC expansion for the sequel. I don’t throw that word around lightly. Compared to Brushes with Death, which was short and self-contained, this feels bigger, weightier, and more important to Henry’s story. Warhorse isn’t just adding a side quest here; they’re laying down an expansion that ties Henry back to his roots.
But before we dig into the details, let’s set the groundwork. For the uninitiated, KCD2 continues Henry’s journey through Bohemia, carrying forward the grit, realism, and layered RPG systems the first game became famous for. Legacy of the Forge slides neatly into that framework—only this time, the focus is more personal. It’s not just about politics, war, or noble houses; it’s about fire, steel, and the lingering shadow of Henry’s father.

And honestly? It’s almost cozy. Think Stardew Valley, but medieval, and with bandits ready to crack your skull open the moment you wander too far from town, and more swords than turnips. Right up my alley. Picture this: Henry comes back to an old, rundown forge once connected to his family, and it’s his responsibility to restore it, rekindle its fire, and in the process, help rebuild a small corner of Bohemia. It’s part action-RPG, part blacksmithing sim, part town-builder—a weird crossover I didn’t know I wanted until I sunk hours into it.
Now, if you’re eyeing this DLC, a word of warning, you won’t be able to just jump in. You’ll need to have finished the entire Trosky main quest line and the first two major quests in the Ketterberg region. If you haven’t, and you’re itching to grab a hammer and start forging, well… saddle up for an arduous journey first.
Forging a New Loop

Legacy of the Forge still thrives on the same gameplay loop that defined both the original and the sequel’s base game: quest-based progression layered with survival systems. You pick up a task, set out across Bohemia, and before you know it, one objective branches into several others—often demanding combat, persuasion, stealth, or a bit of all three. Between quests, you’re juggling Henry’s stamina, hunger, injuries, and reputation, keeping the experience grounded in the kind of gritty realism the series has always excelled at.
What Legacy of the Forge does so well is that it doesn’t replace that loop, it builds on top of it. Suddenly, everything revolves around the forge, and I have to admit—I got hooked faster than I expected. The new prestige system gave me this constant sense of progression that felt different from leveling a skill or grinding stats. Instead, it was about Henry’s reputation as a blacksmith. Every job I took, every improvement I made to the workshop, every coin I earned wasn’t just padding a number—it was me proving Henry could step out from under his father’s shadow.

The prestige system turned the game into this strange mix of medieval action RPG and cozy sim. Daily quests from the guild and commissions trickle in: crafting weapons, repairing tools, helping townsfolk, even the occasional odd jobs that stretch beyond the anvil. Some of them are one-and-done with neat little stories, while others refresh and repeat, keeping the forge alive as a living business. I’d wake up in my new homestead, check if there are people lining up outside or talk to Magdalena (you’ll meet her at the start of the game) if there are any new commissions, then plan out my day like I was running my own blacksmithing shop in Kuttenberg. And honestly, we are, with this new DLC.
The forge itself quickly became my favorite part of the DLC. Customizing it wasn’t just cosmetic fluff—it solved problems I’d been grumbling about since launch. The sales chest alone felt like an evolution. Instead of trudging from trader to trader, only to find they didn’t have enough coin for my haul, I could just dump everything in the chest and let my assistant or Magdalena handle it. No fuss, no wasted time, just money trickling in while I got back to adventuring.

And that’s why I loved this expansion, the loop is still classic KCD—quests, survival, simulation—but now it all feeds into something that feels personal. Every time I swung the hammer, it wasn’t just about earning gold or finishing a task; it was about building Henry’s legacy one strike at a time.
Cracks in Bohemia

As much as I got lost in running my forge and planning out my days, I’d be lying if I said Legacy of the Forge didn’t trip over itself here and there. After installing the DLC, I ran into a few rough edges, textures would sometimes pop in late or the game would decide to take an extra-long pause every time I saved. Nothing game-breaking, but definitely the kind of hiccups you still notice especially when the base game is smooth on all technical fronts.
The good news is that, even with those quirks, Bohemia still feels like Bohemia. The immersion isn’t shattered—the world is too rich, too lived-in for that. I’d shrug off a stutter or laugh at a goofy animation, then turn a corner and find myself staring at the sun setting over Kuttenberg, or lose half an hour just eavesdropping in the tavern. The weight of the game’s atmosphere more than makes up for the technical snags.
Yes, there are bugs, but they don’t take away from what Legacy of the Forge is really about. This is still the Bohemia I love, just with a few extra loading screens.
The Forge is Cool

For all the hours I sank into hammering out and running errands for other people, I’ve got to admit—levelling up your Prestige can feel like a grind if you play it head-on. It’s meant to be long-term, something you weave into the rhythm of Henry’s life, but if you chase it obsessively, the repetition sets in fast. Craft, deliver, repeat. It works beautifully in the background of your adventures, but as a straight shot? It’s a slog.
The story, on the other hand, does a lot right. It doesn’t try to reinvent Henry or veer wildly off course, instead, it evolves naturally from where he’s been, building on his story and giving him a personal stake that feels organic. The pacing flows well, and by the time the final questline wraps up, I found myself genuinely satisfied with where it left things. It’s not some bombastic twist-laden tale, but it’s grounded—fitting for a DLC that’s literally built around the forge.

That said, I couldn’t help but feel Warhorse left some heat in the coals. Martin, Henry’s adoptive father, looms so large in Henry’s life, and this DLC felt like the perfect moment to explore him more deeply. We do get glimpses—meeting Martin’s old peers, hearing stories, even picking up little personal details (like his nickname, which I won’t spoil here, you’ll have to play for yourself). Those touches made me smile and gave Martin a little more dimension, but I found myself wishing for more flashbacks, more moments that really dug into who he was beyond the forge. After all, it is Martin’s legacy and forge Henry’s trying to rebuild.
So yes, the story works. It’s satisfying, it’s personal, and it closes on the right note. But with just a little more courage, it could’ve gone from good to something truly unforgettable.
Forged Strong

Here’s the thing that struck me most about Legacy of the Forge, it doesn’t feel like filler. So many DLCs tack on a side story or a new area that you blitz through once and forget, but this one? It feels like an expansion that matters. The systems it adds don’t just sit on the edges of the game, they dig into its heart and become part of Henry’s daily life.
The forge is the obvious star. Making it the centerpiece was a brilliant move, because it gives you a reason to keep coming back long after the credits roll. The prestige system, commissions, daily quests—they all layer on top of the blacksmithing in a way that makes it feel like a living craft rather than a one-off gimmick. I’d log in just to hammer out a few orders, not because the game told me to, but because it is genuinely satisfying. That’s not something I can say about most DLC mechanics.

What I really loved, though, was the change of pace. Henry’s been through battles, politics, court drama—you name it. Slowing things down and living his day-to-day life as a blacksmith felt refreshing. Don’t get me wrong, you’ll still do that for the story of the DLC—you’ll be an errand boy for guild masters and miners alike. Only this time, I could also tend to my forge, manage my prestige, and get to know the townsfolk in new ways. Instead of constantly running off to war or negotiating with nobles, I was hammering steel, building my reputation, and living a quieter slice of Henry’s life. It grounded him and gave me a different perspective on Bohemia that I didn’t realize I wanted.
This is the kind of expansion that extends the game’s life in a meaningful way. It’s not about spectacle or shock value—it’s about depth, replayability, and giving Henry a role that feels both personal and rewarding.
Is Kingdom Come Deliverance 2: Legacy of the Forge Worth It?
Tempered and Worth the Heat

At $19.99, Legacy of the Forge isn’t just another add-on—it’s a DLC that feels like it was hammered into the game’s core from the start. It expands Henry’s world in meaningful ways, grounding him back at the anvil while still weaving in errands, politics, and story threads that tie naturally into his journey. The forge, the prestige system, and the refreshing day-to-day blacksmith life give this expansion staying power far beyond its main questline.
Sure, the grind can drag if you rush it, and I wish we had dug deeper into Martin’s life, but those quibbles don’t outweigh how much this DLC gets right. From the meaningful story beats to the way it reshapes how you interact with Bohemia, it’s easily one of the most substantial and satisfying expansions I’ve played in recent memory.
If you’ve already been hooked by Kingdom Come: Deliverance 2, this isn’t a question of "should you buy it?" It’s more like, "why aren’t you already at the forge, hammer in hand?"
| Digital Storefronts | |||||||||
|---|---|---|---|---|---|---|---|---|---|
Epic |
GOG |
PlayStation |
Xbox |
||||||
| Edition | Price | ||||||||
| Legacy of the Forge DLC | $19.99 | ||||||||
| Expansion Pack | $29.99 | ||||||||
Kingdom Come Deliverance 2: Legacy of the Forge FAQ
How Do I Start Legacy of the Forge?
After completing all quests in the Trosky region and finishing the first two main quests in the Kuttenberg region, Henry will be free to roam the second map of the game. On the far eastern side of this map, (lower edge of Kuttenberg City) you’ll see a purple marker for the forge. Interact with it to trigger Henry reminiscing about the past, which begins the DLC questline.
Where Is the Sales Chest in Legacy of the Forge and How Does It Work?
The sales chest is located in the left-hand room near the forge’s entrance. To use it, simply place the weapons and armor you want to sell inside, wait a few days for Magdalena to handle the sales, and then collect your earnings from her once the items are sold.
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Kingdom Come Deliverance 2: Legacy of the Forge Product Information
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|
| Title | Kingdom Come: Deliverance 2 Legacy of the Forge |
|---|---|
| Release Date | September 9, 2025 |
| Developer | Warhorse Studios |
| Publisher | Deep Silver |
| Supported Platforms | PC (Steam, Epic), PlayStation 5, Xbox Series X|S |
| Genre | Action, RPG, Open World |
| Number of Players | 1 |
| ESRB Rating | M |
| Official Website | Kingdom Come: Deliverance 2 Website |






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