
| The Outer Worlds 2 | |||
|---|---|---|---|
| Release Date | Gameplay & Story | DLC & Pre-Order | Review |
The Outer Worlds 2 is the sequel to the critically acclaimed sci-fi RPG by Obsidian Entertainment. Read on to learn about the game's latest news and developments!
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The Outer Worlds 2 News
2025
November 6
⚫︎ Kingdom Come Deliverance 2 Director Daniel Vavra criticized The Outer Worlds 2 for its static, scripted world." He noted that Obsidian Entertainment has failed to innovate or add something new to the series.
Static, Scripted World
(Game8)
October 30
⚫︎ The Outer Worlds 2 Director Brandon Adler doubles down on the game not having respec. He wanted to emphasize the importance of decisions players make, and how it affects their overall enjoyment.
October 28
⚫︎ The Outer Worlds 2 introduces a "Consumerism" flaw that players who purchased the $100 premium edition for five days of early access can acquire. This self-aware debuff reduces vendor sale prices by 10% but makes everything 15% cheaper, and also secretly grants the player unique low-intelligence dialogue options, with the in-game description stating, "Promotions and sales have riddled your brain."
October 17
⚫︎ The Outer Worlds 2 released a new gameplay trailer featuring its quirky weapons and third-person view. Developers from Obsidian Entertainment also explained how they decided to include a third-person option to the game, which is a fan-requested feature ever since the first game.
October 14
⚫︎ Obsidian Entertainment confirmed that The Outer Worlds 2 will have pets. Players will be able to obtain Anubis, the mini canid, after meeting it during the Peril on Gorgon DLC.
October 13
⚫︎ The Outer Worlds 2 can now be pre-loaded for Xbox and PC. It is about 79.49 GB on console and 77.30 GB on PC, with its final size expected to be about 110 GB based on Steam.
September 8
⚫︎ The Outer Worlds 2 Design Director revealed that they took inspiration from Bungie's Desitny for the game's combat. Additionally, Obsidian Entertainment worked with Halo Studios to improve the game's gunplay.
September 4
⚫︎ The Outer Worlds 2 developer Obsidian Entertainment assured fans that Microsoft will not be interfering with their agenda in the game. Both sides acknowledge the irony of the situation, given that The Outer Worlds 2 tackles on topics that show how evil big corporations are.
August 11
⚫︎ The Outer Worlds Co-Creator and The Outer Worlds 2 Creative Director Leonard Boyarsky was shocked when Microsoft bought Obsidian Entertainment in 2018, considering their games takcle the topic of how evil big corporations are.
July 29
⚫︎ Obsidian Entertainment’s The Outer Worlds 2 will headline Microsoft’s presence at Gamescom 2025 with an exclusive guided theater presentation. The showcase will explore the Protectorate’s militarized zone and the Tomb of the Matriarch—an opulent facility where history, loyalty, and propaganda collide.
July 24
⚫︎ Microsoft has redacted its previous pricing for The Outer Worlds 2 as the upcoming sci-fi RPG will no longer be priced at $80. According to Obsidian, the change was due to the fans' reactions online, whcih pushed Xbox to adhere to their clamor. It remains unclear what this means to Microsoft's overall price increase for their future titles.
June 30
⚫︎ The Outer Worlds 2 is heavily inspired by developer Obsidian Entertainment's other title, Fallout: New Vegas. However, Game Director Brandon Adler also revealed that the game also took inspiration from Deus Ex games such as 2011’s Deus Ex: Human Revolution and 2016’s Deus Ex: Mankind Divided.
June 23
⚫︎ The Outer Worlds 2 Game Director Brandon Adler revealed that players will not be able to respec as they wanted to make them feel that every decision they make is permanent and important.
June 13
⚫︎ With The Outer Worlds 2 being Xbox's first $80 game, director Brandon Adler noted that the pricing is not up to the developers. He wished that everyone would be able play their game, but said that the game's price is ultimately the decision of Xbox.
June 11
⚫︎ The Outer Worlds 2 will be Xbox's first $80 game as they increased prices across their gaming products. Furthermore, the game will not have a physical release on Xbox, but will have one for the PlayStation 5.
May 8
⚫︎ The Outer Worlds 2 is taking huge inspiration from Fallout: New Vegas in all the right ways, drawing huge excitement from fans of both series alike.
May 1
⚫︎ The game’s lead combat designer revealed The Outer Worlds 2 combat system from a series of IGN interviews, showing the character progression, movement and mobility, and its gameplay mechanics.
⚫︎ Developers from Obsidian likened the difficulty and feeling they wish to convey for The Outer Worlds, naming the notorious experience of being attacked and relentlessly buried by Deathclaws in Fallout: New Vegas.
April 21
⚫︎ The new Flaws system that’s heavily featured in The Outer Worlds 2 was revealed and broken down by two of the game’s lead developers, particularly the Sungazer and the Foot-in-Mouth.
April 16
⚫︎ During an extensive sit-down interview and reveal with The Outer Worlds 2 director, they enumerate the multiple instances where team manages to expand and make the worlds bigger for the sequel.















