Indiana Jones and the Great Circle | |||
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Release Date | Gameplay & Story | Pre-Order & DLC | Review |
Indiana Jones and the Great Circle News
2024
December 17
⚫︎ The post launch update for Indiana Jones and the Great Circle brings several quality-of-life improvements, including fixes for issues with Indy’s whip, camera, and quick-equip function. Graphics improvements address the "Double vision" bug after near-drowning and reduce stuttering during cutscenes. Mission fixes include progress-blocking issues in the Vatican Treasure Chamber and a collision bug in Sukhothai. PC players receive several fixes for Nvidia-related performance issues, including DLSS, Frame Generation, and Low Latency Mode, along with global illumination problems on lower VRAM cards. Xbox players also benefit from enhanced global illumination to correct shadow issues.
December 8
⚫︎ Update 1 rolls out before the game's full release, for players with early access, bringing Full Ray Tracing (Path Tracing) for supported NVIDIA video cards, requiring a minimum of 12GB VRAM. The update also notes that support for AMD FSR is planned for a future release. Additionally, it includes several fixes, such as resolving a rare crash during game saves, addressing issues with Pre-Order/Deluxe outfit entitlements, and improving the speed at which photographs appear when inspected in the journal.
December 5
⚫︎ Bethesda addressed concerns about the inclusion of Denuvo in Indiana Jones and the Great Circle by confirming through a simple Twitter post that the game does not feature the controversial DRM anti-cheat. Rumors of its presence emerged when SteamDB indicated a back-end update added Denuvo just days before the game's official release on December 8, raising concerns among players about potential performance issues. Fans had previously seen no indication that Denuvo would be part of the game, leading to frustration when the update was discovered.
December 3
⚫︎ Indiana Jones and the Great Circle revealed its release date for December 9, 2024, for Xbox Series X/S, PC, and Game Pass, with a PS5 version planned for spring 2025. Customers who pre-ordered the Premium Edition, Premium Edition Upgrade, or Collector’s Edition gained early access starting December 6. Bethesda also released a 14-minute gameplay deep dive video, offering a detailed look at the game’s mechanics and world.
November 26
⚫︎ Last year, creative director Axel Torvenius shared in an interview with MinnMax that Indiana Jones and the Great Circle would be the longest game ever made by MachineGames. He revealed that the game already contained about three hours and 45 minutes of cutscenes, a considerable amount for a game of this scale. With an emphasis on exploration and puzzles, the game was expected to offer around 15 to 20 hours of gameplay, compared to previous Indiana Jones titles that averaged 10 hours for main story completion. For context, MachineGames’ Wolfenstein series typically ran around 15 hours with side quests included.
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⚫︎ In Indiana Jones and the Great Circle, MachineGames takes a family-friendly approach by ensuring no harm comes to dogs in the game, despite their inclusion as potential adversaries. Creative Director Jens Andersson explained to IGN that while Indy can battle human enemies, interactions with dogs involve scaring them away rather than harming them. This decision marks a shift from MachineGames’ previous titles, like Wolfenstein, and reflects Indy’s character as a dog lover and the franchise's broader, family-oriented appeal.
August 27
⚫︎ In an interview with PC Gamer, MachineGames design director Jens Andersson and creative director Axel Torvenius shared how Indiana Jones and the Great Circle emphasizes hand-to-hand combat, improvised brawls, and stealth, rather than traditional shooting mechanics. Drawing from their experience with games like Chronicles of Riddick: Escape From Butcher Bay, the team tailored the combat to reflect Indy’s resourceful and non-combative nature. Players can expect to wield everyday objects like pots and banjos as weapons, capturing Indy’s unlikely heroism and signature humor in gameplay.
August 22
⚫︎ At Gamescom 2024, Bethesda revealed that Indiana Jones and the Great Circle, initially announced as an Xbox and PC exclusive, will also launch on PlayStation 5 in spring 2025. Xbox head Phil Spencer explained this decision as a strategic move aligning with Xbox's broader business goals. Spencer emphasized that Xbox is focused on delivering high standards for Microsoft and learning from past experiences, noting that the company’s support enables them to adapt and grow. While the game’s multiplatform release marks a shift, Spencer reassured fans that Xbox remains strong, with record player numbers and thriving franchises.