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Hideki Kamiya Talks Bayonetta, Possibility of Collaborating with Hideo Kojima, and Future Plans

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Hideki Kamiya, creator of Bayonetta, addressed concerns in regarding the fate of Bayonetta and his original vision for the franchise, future collaborations with other game creators, and more. Read on to know what the Bayonetta creator had to dish out.

Hideki Kamiya Addresses Concerns and Fan Questions in YouTube Video

Bayonetta Originally Planned to be a 9-Part Saga

In a recent YouTube video, Kamiya discussed his original plan for the "Bayonetta saga." Kamiya revealed that he had initially envisioned the Bayonetta series as a nine-part saga. The current lineup of the franchise consists of three mainline games.

"I've talked about this in various interviews, that the Bayonetta series would consist of a total of nine episodes and that I wanted to grow the franchise as the Bayonetta saga," said the Bayonetta creator. "But it seems like I may have to take the full saga to the grave with me."

While Kamiya expressed doubts about his vision being realized after his departure from PlatinumGames, he did acknowledge the possibility of PlatinumGames carrying on the Bayonetta franchise without his involvement. Despite the disappointment of not witnessing his complete saga, he suggested that those in control of the Bayonetta IP might choose to keep the series alive.

Hideki Kamiya Says Unlikely to Collaborate with Hideo Kojima and Other Creators

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In response to a fan's suggestion of collaborating with other notable game creators such as Tomonobu Itagaki, Yoko Taro, and Hideo Kojima, Kamiya dismissed the idea as a potential "disaster." He further explained by drawing an analogy with Dragon Ball fusion.

"It doesn't work like in Dragon Ball, where Goku fuses with other characters. Two people with completely different personalities and ideas would clash. There's no way you'd get a decent game out of that."

Hideki Kamiya Wants to Work Again on the Viewtiful Joe and Okami Franchises

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Before leading projects like Bayonetta and The Wonderful 101 at PlatinumGames, Kamiya had previously directed Resident Evil 2 and played a key role in creating Devil May Cry at Capcom. Kamiya didn't provide many details on why he left PlatinumGames in September. He simply mentioned it was based on his own beliefs as a game creator.

Kamiya, however, expressed his interest in going back to work on the Viewtiful Joe and Okami franchises. He mentioned having plans for a third Viewtiful Joe game and, in a playful manner, jokingly invited Capcom to contact him in a video.

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