
Battlefield 6’s technical director recently shared that their team is focused on offering players with less performant systems the same seamlessness as the rest of the field. Continue on to learn more about BF6’s optimization and its recommended PC specs.
Battlefield 6 Puts Minimum Spec Players First
Ray-Tracing is Out, Upscaling is In

Battlefield 6 is concentrating on optimal performance and smooth gameplay across systems according to technical director Christian Buhl. Coming right off the heels of the biggest beta in the franchise’s history, the Battlefield team over at EA found that a significant number of players were using hardware rated at or below the game’s minimum specifications.
To support this effort, Buhl has revealed that BF6 will not support ray-tracing at launch, nor does their team have plans to implement it down the line. The game will still be trying to make the most out of modern PC tech, though, launching with support for DLSS 4, FSR 4, and XeSS 2—Nvidia, AMD, and Intel’s respective current-gen upscaling technologies.
Despite the growing reliance on upscalers, EA has stated that they aim for these to be supplemental, rather than essential, even for low-spec systems. Hopefully, EA can meet the expectations they’ve set for themselves as modern upscaling still comes with its own drawbacks, such as increased latency and visual artifacting.

This is a refreshing move for fans of the franchise as players may recall that Battlefield V was one of the first games to attempt integrating ray-tracing back in 2018, when the time’s consumer PC technology could barely take advantage of the advanced lighting. Furthermore, even without ray-tracing turned on, BF5 and its successor, Battlefield 2042, received great criticism for the unoptimized states they launched in.
"We wanted to make sure that all of our effort was focused on making the game as [optimized] as possible for the default settings and the default users," Buhl told ComicBook.com in a recent interview. "So, we just made the decision relatively early on that we just weren’t going to do ray-tracing. It was mostly so that we could focus on making sure it was [performant] for everyone else."
Now, instead of standing at the bleeding edge, EA is intent on releasing a game that’s accessible for players with hardware dating back multiple generations.
Minimum to Ultra Specs Now Available

Aligned with their accessibility goal, BF6’s minimum requirements ask for an Nvidia RTX 2060, AMD RX 5600 XT, or Intel Arc A380—all graphics cards less powerful than the latest Steam hardware survey’s top-3 most common GPUs, namely the RTX 4060, 3060, and 4060 mobile.
Meanwhile, the recommended spec list isn’t too far of a step above, requiring an Nvidia RTX 3060 Ti, AMD RX 6700 XT, or Intel Arc B580 to reach 60FPS at 1440p high settings or 80FPS at 1080p low settings.

For players aiming to maximize visual fidelity, EA has also released a spec list geared towards playing at more demanding settings. To achieve this, players must have at least an Nvidia RTX 4080 or AMD RX 7900XTX, both beefy cards that are far from inexpensive. Gamers with the requisite hardware can expect 60FPS at 4K resolution with ultra presets or 144FPS at 1440p running high settings.
Battlefield 6 is set to release on October 10, 2025 for PC, Xbox Series X|S, and PlayStation 5. For all the latest news on BF6, check out our article below!
Sources:
Steam Community | THE POWER OF PC MEETS THE POTENTIAL OF PORTAL
Steam | Steam Hardware & Software Survey: August 2025
Eurogamer | Battlefield 6 dev says "a significant number" of users played the game below the minimum recommended specs, as EA points to the importance of weaker hardware
ComicBook.com | Battlefield 6 Won’t Have Ray Tracing at Launch, No Plans in Future - Exclusive
PC Gamer | EA wants Battlefield 6 to run great without relying on DLSS: 'Our goal is for everything to be performant without a lot of extra stuff'



















