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Marvel Mystic Mayhem Review | More Like Marvel Meh-stic Mayhem

70
Story
7
Gameplay
6
Visuals
8
Audio
8
Value for Money
6
Price:
free
Clear Time:
20 Hours
Reviewed on:
Mobile
Marvel Mystic Mayhem is your average, run of the mill tactical auto-battler with a Marvel paint. It shines with stunning visuals and stellar voice-acting, but there's nothing innovative about its gameplay, and is coupled with a flurry of microtransactions that can get annoying. If you need something new to play for the meantime or if you're a Marvel fan, this might just be right up your alley. Otherwise, it's just a decent mobile game.

Marvel Mystic Mayhem is a Marvel-themed mobile tactical game where players team up with Doctor Strange and more to stop the evil Nightmare from causing chaos. Read our review to see what it did well, what it didn't do well, and if it's worth buying.

Marvel Mystic Mayhem Review Overview

What is Marvel Mystic Mayhem?

Marvel Mystic Mayhem is a team-based tactical RPG developed and published by NetEase Games where players can assemble their own team of legendary heroes–and villains–to stop the antagonist Nightmare from invading all the different MARVEL worlds. It is a mobile tactical game that puts the characters on a playing field, and are able to auto-attack, with players jumping in to issue skill commands for a little edge.

Released on June 26, 2025, it is now available to play on Android and iOS devices.

Marvel Mystic Mayhem features:
 ⚫︎ Recruitable Superheroes and Villains
 ⚫︎ Stunning Visuals
 ⚫︎ Fully Voiced Main Story
 ⚫︎ Intriguing Plot
 ⚫︎ Bats the Dog!


Digital Storefronts
App Store IconApp Store App Store IconGoogle Play
Free-to-play

Marvel Mystic Mayhem Pros & Cons

Image

Pros Cons
Checkmark Stunning, Comic-Like Visuals
Checkmark Stellar Voice Acting
Checkmark Decent Storyline
Checkmark Gameplay Gets Stale
Checkmark Annoying Microtransactions

Marvel Mystic Mayhem Overall Score - 70/100

Marvel Mystic Mayhem is another Marvel-themed game that has stunning visuals and an engaging storyline, coupled with a voice-acted main story that just brings you into the Marvel universe. However, that’s all that there is—it’s essentially one of those mobile auto-battlers with a Marvel skin on it for the fans. There’s nothing innovative or new about it, but it’s still a decent game nevertheless—if you’ve got the time or you’re just bored.

Marvel Mystic Mayhem Story - 7/10

The story is quite engaging, and it centers around trying to save the universe from destruction in the hands of the evil villain Nightmare. The story is locked behind level progression, but levelling up doesn’t take too much time with all the different game modes it features. There’s also quite a bit of lore sprinkled throughout in different places, like the equippable Highlights, the game modes like Memento, and more. However, it’s nothing inherently new or mindblowing—just your average Marvel fare.

Marvel Mystic Mayhem Gameplay - 6/10

If you’ve played other tactical auto-battlers like AFK Journey, Marvel Mystic Mayhem is along the same vein, where they automatically attack enemies based on where you placed them, putting out skills ever so often whether manually or through auto-battle. It’s mainly an idle battler after you set them up—and this goes for all of its game modes, only with some differences or limitations. Other than that, there’s not much, and once you get into the higher levels, it may sometimes feel like a chore.

Marvel Mystic Mayhem Visuals - 8/10

The visuals are marvelous (pun wholly intended), polished and a delight for the eyes. They scream Marvel all throughout, which is an added plus for fans of the series already. Performance-wise, it runs smoothly, with customizable options to have the game running at its peak or in balanced settings. However, sometimes the text doesn’t match with what the character is saying, which is slightly off-putting, and there are some very obvious typos (on a rotating event banner on the home screen, no less).

Marvel Mystic Mayhem Audio - 8/10

The game’s audio is superb, with the main story fully voiced and thus lending itself to a Marvel universe that feels more alive. The Branch stories aren’t voiced, but they do have their own exclamations and grunts here and there—at least it’s not fully silent. The soundtrack is decent as well

Marvel Mystic Mayhem Value for Money - 6/10

While the game itself is free to play and you are able to clear content nicely early on, it keeps shoving microtransactions at you at every chance it gets, which can get pretty frustrating in the long run. At higher levels where your characters need more and more resources, the daily energy cap just doesn’t cut it, thus forcing you to shell out a bit of cash if you want to finish things early. Gacha rates are not the best either, so you’d need quite a bit of luck.

Marvel Mystic Mayhem Review: More Like Marvel Meh-stic Mayhem

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Marvel Mystic Mayhem is the newest Marvel IP-themed game to come out, and it comes in a mobile tactical RPG package. I’m not the biggest Marvel fan out there, but I’ve dabbled on some of its offerings across several media types, like Marvel Rivals for example. However, I’m into different types of mobile games, frequently downloading those that come up often during ad breaks, with many of them being auto-battlers like AFK Journey and Cookie Run: Kingdom (to some extent).

While tactical RPGs aren’t my forte, the auto-battling did entice me to try and play it. It’s nice, compact, and you can play it anytime, anywhere provided that you have an internet connection, of course. Marvel Mystic Mayhem doesn’t bring anything amazingly new to the scene, but its decent enough of a time waster if you need one—provided that you look over its other flaws, that is.

Stunning Comic-Like Visuals

Image

The game’s visuals are vibrant, well-done, and Marvelous (haha)—it’s as if they came out of a comic book themselves and jumped straight into the game. It’s great also how they stuck to their roots as well, with the main story cutscenes rendered in a fun, comic book-like fashion. It’s like watching an interactive story play out—though with static images, but still fun to look at nonetheless. It’s all animated, fun, and appealing, making it very engaging.

Outside of the cutscenes, the game is also beautifully rendered, with each of the characters’ unique details well-detailed for a mobile game. If it was one thing the developers evidently spend their time on is to bring the characters to life visually—and they delivered. Mobile games (and I mean the mobile only games—mobile ports of PC games don’t count) are usually given the short end of the stick in terms of graphics in comparison to PC or console games, but that has been changing little by little. This is evident in Marvel Mystic Mayhem, where it ticks all those boxes for graphics and visuals well, and I appreciate that they put effort into it.

Great Music, Great Voices

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I’d have to say, the home screen BGM is just my style, makes me feel like I’m in a real superhero movie or something. This extends to the background audio in the other modes too, which are all pretty catchy in their own right. They honestly sound like something out of a cartoon based on a comic book, even.

Voice acting is superb as well (I’m in love with Mister Negative and Psylocke’s voices, please), and even though they’re only really voiced in the main story, in battle, and in the home screen, it still adds a bit of vibrancy to the whole game, making them feel more alive than just being a bunch of animated pixels.

Gameplay Easily Gets Stale

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It’s got the word tactical on it, but it doesn’t really feel like you’re strategizing anything. Also, if you’ve played any other tactical auto-battler like AFK Journey for example, you’d practically have played the exact same game, only reskinned. Now, if that works for you, then great—but there’s nothing innovative or unique about Marvel Mystic Mayhem’s gameplay. Also, the auto-battle itself isn’t great either—they tend to screw up their targets, constantly attacking enemies or parts of enemies that are immune, and there’s no way for you to change it on the fly unless you use up their skill. Yet everything in the game is time-gated in some way, so every second counts—a little frustrating, to be honest.

As you ascend into higher levels, it might even start feeling like a grindy chore even. Most game modes, difficulties, character max levels, and even the main stories and branches are all locked behind level progression. You will always hit a roadblock at some point because you’re not at the right level for it yet—and thus begins the cycle. Hit a level-locked roadblock, grind through the other game modes, upgrade characters and whatever else, get through the roadblock, rinse and repeat. It’s nice to see your party get stronger, I admit, but it feels there’s not much reward behind the time and effort spent to grind.

Character levelling up gets frustrating too, especially as material requirements start to increase with each Ascension to the next 10 levels. The Treasure Hunt and Rune Raid modes, where you are able to farm for their Talent and Ascension materials, give such measly amounts of material—so much so that you’d need quite a bit of runs just to get enough to level the Talents, the Highlight, and the character’s level. You only have so much energy to go around, 240 to be exact, with 30 energy a pop in any farming mode—it’s doable in the pre-20 levels, but how much more for the future?

Monetization In Your Face

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As a long-time mobile and gacha player, this isn’t anything new. Although, it can get pretty annoying, as the game constantly throws character packs or upgrade packs at you at every chance it can get. I’m only at the early stages of the game, and I’m being pelted at to buy the Scarlet Witch character pack or the Angela character pack…which I don’t need.

With that said, we can also get into the gacha mechanics here. To get more characters and Highlights (similar to Honkai: Star Rail’s Light Cones) besides from the rewards you get from the events, you’d need to pull for them. It’s…what you would expect from a gacha game like this. Base probability is at 1% and begins to add up starting your 40th pull. It’s what I believe is the standard for gacha games nowadays, but it’s still pretty low. It doubly sucks because it's evident how the 3-Star characters definitely outperform the 2-Stars, even at their lower levels. It might not be as visible in the lower levels, but it seems like it would get to the point where you’d need at least 1 3-Star character to better clear things.

Another minor gripe I have is that you can only pull for a maximum of 5 calls (that’s what they call the Wishes, Tickets, etc. here) a time instead of the usual 10-pull you get everywhere else. Maybe I’m just an impatient type, but that makes pulling to 40 (where your probability for a 3-Star character increases) a bit more time-consuming.

Is Marvel Mystic Mayhem Worth It?

If You’ve Got the Time and You’re a Marvel Fan

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Marvel Mystic Mayhem is a pretty decent tactical auto-battler if you’re into those types of games and if you’re a Marvel fan, but aside from the nice graphics and audio, there’s not much else. The fun goes away pretty quickly after you’ve hit a certain point, and the gameplay just becomes a repetitive chore to do over and over again—so much so that even if the story’s intriguing, there’s not much reward or motivation to keep going.

Adding to that is the obvious gap between 3-Stars and 2-Star characters plus a low gacha rate, which seems, in the long run, a way to get players to spend more to better clear the upper levels. The monetization is everywhere and it is a mobile game—I just wish it wasn’t so in your face all the time. Good for you if you can spend, but free-to-play players might have an evidently harder time in the long run.


Digital Storefronts
App Store IconApp Store App Store IconGoogle Play
Free-to-play

Marvel Mystic Mayhem FAQ

Is Marvel Mystic Mayhem available on PC?

Marvel Mystic Mayhem is strictly a mobile only game.

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Marvel Mystic Mayhem Product Information

Marvel Mystic Mayhem Cover
Title Marvel Mystic Mayhem
Release Date June 26, 2025
Developer NetEase Games
Publisher NetEase Games
Supported Platforms iOS, Android
Genre Strategy, Auto-Battler
Number of Players 1
ESRB Rating RP
Official Website Marvel Mystic Mayhem Official Website

Comments

Niko5 months

Wouldn't it have been better to say 'Marvel Mystic Meh-hem'? ;) (Feel free to use that. xD)

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