Anno 117: Pax Romana | |||
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Release Date | Gameplay & Story | Pre-Order & DLC | Review |
Step into the role of a young governor and lead your province within the Roman Empire in 117 AD in Anno 117: Pax Romana! Read on to learn how it plays, what it's about, and everything else we know so far.
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Anno 117: Pax Romana Gameplay
Anno 117: Pax Romana is a city-building strategy simulation game with real-time strategy (RTS) elements, presented from a top-down perspective. Players take on the role of a provincial governor in the Roman Empire, tasked with developing and managing their territory. Provinces can be shaped in various ways, such as aligning with Roman traditions, focusing on military strength, or emphasizing diplomacy. Choices made throughout the game influence the direction and outcome of the province.
The game allows players to design and expand cities by constructing buildings, roads, and infrastructure. Political and military decisions also play a role, with options to form alliances, engage in conflicts, and manage both naval and land battles.
Players can choose a province's religion, improve technology and welfare through the Discovery Tree, and address the needs of citizens—such as food and clothing—through a returning needs system. These needs must be met to certain thresholds to unlock residential upgrades, requiring players to consider both the environment and population demands.
Anno 117: Pax Romana includes both single-player and multiplayer modes, with support for cooperative and competitive play.
Anno 117: Pax Romana Story Plot
The game features a dedicated campaign that places you in the role of a young governor overseeing two distinct provinces: Latium and Albion. Set in 117 AD, during a period of relative peace within the Roman Empire, you’ll be tasked with shaping the development and direction of your territories. Your decisions on how to build, govern, and interact with the world around you will directly influence the narrative, the fate of your citizens, and the future of your provinces.
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