Fable Co-Creator Dene Carter reveals Moonring, a product of his dedication to the RPG genre. Learn more about his inspiration, Moonring's features, and his notes for the players.
Fable Co-Creator Unveils His Newest Game, Moonring
Available on Steam for Free
Dene Carter, best known as the co-creator of the successful Fable series for Xbox, has released Moonring, his latest compelling roguelike game, for free on Steam.
Moonring, inspired by classic RPGs such as the Ultima series, promises a nostalgic voyage through a hand-designed open world full of mystery, adventure, and divine challenges. This release should especially be noteworthy for Bethesda fans, as Ultima ranks high on Todd Howard's favorite games list.
What is Moonring?
A Love Letter to the Ultima Series
Moonring tells an epic story of redemption and change in the land of Caldera, where darkness has engulfed the planet for five centuries. A new era of gods and gifts is ushered in when five moons rise, ending the never-ending night. A thriving Calderan society will be born due to the Dreams, ethereal summons to devotion that promises superhuman abilities. Players take on the role of the Dreamless in this world of dreams and faith, given the power to determine their own fate.
Moonring captures the spirit of old Ultima games while incorporating modern design ideas into its retro-inspired open-world, turn-based RPG action. The world's landscape is meticulously hand-designed, but hiding beneath the beautifully detailed surface are deadly dungeons that rearrange with each departure or demise. Players can engage in activities ranging from trading and sneaky maneuvering to dramatic fights and high-seas exploration as they travel around Caldera.
A Personal Note From the Creator
Dene Carter, writing as Fluttermind, comments on his lifelong love of RPGs, which dates back to the early 1980s. He pays tribute to the heyday of gaming, highlighted by works like Lord British's Ultima series and the first Roguelikes. For Carter, Moonring is a labor of passion dedicated to a type of game that has been fading out of favor.
With its vibrant sprites against stark black backgrounds, true open-world exploration, and minimal hand holding, the game evokes a sense of discovery reminiscent of his generation's gaming experiences. Carter thanks everyone who takes the time to interact with Moonring and promises to carefully refine any flaws.