The Sims 4 | |||
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Release Date | Gameplay & Story | Pre-Order & DLC | Review |
Release Date | |
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September 2, 2014 (PC) More Details |
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Genre | |
Casual, Simulation | |
Platforms | Price (MSRP) |
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Free-to-Play |
Developer | Publisher |
Maxis | Electronic Arts |
Number of Players | Age Rating |
1 | ESRB Teen |
Time to Finish | Cross Platform Play |
N/A | Yes |
Official Website | Official Website for The Sims 4 |
The Sims 4 Latest News
⚫︎ The Sims Congratulates InZOI on Early Access Launch (The Sims Official X (Twitter))
⚫︎ Ink Up with Doja Cat! New Tattooing in The Sims 4 Businesses & Hobbies Expansion Pack (EA)
⚫︎ The Sims 4 finally adds the series' iconic burglar, and it only took 11 years (Eurogamer)
⚫︎ The Sims 4 Reveals Businesses and Hobbies Expansion Early Order Bonuses (Game Rant)
⚫︎ Make the world your canvas with The Sims 4 Businesses & Hobbies Expansion Pack (Official Sims 4 Website)
The Sims 4 Overview
The Sims 4 is a life simulation game developed by Maxis and published by Electronic Arts. Originally released for PC on September 2, 2014, it later launched on macOS in February 2015 and arrived on PlayStation 4 and Xbox One in November 2017.
In The Sims 4, players create and control virtual characters, known as Sims, guiding them through various aspects of life—from settling into a new home to building careers, forming relationships, and shaping their legacy. The game features extensive customization options, allowing players to design unique Sims, construct detailed homes, and influence their world in meaningful ways.
As the fourth main entry in the Sims franchise, The Sims 4 builds upon its predecessor, The Sims 3 (2009), with a custom-built game engine, enhanced character creation, improved house-building tools, and more intricate life simulation mechanics. While originally launched as the latest installment, it has since been confirmed as the final mainline title in the series.
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Price | Free-to-Play |
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The Sims 4 Gameplay
The Sims 4 centers around customization, decision-making, and managing the needs and desires of the player’s Sim. While the game follows a largely open-ended structure, players begin by creating their Sim, customizing their appearance, and selecting their aspirations and personality traits. From there, they can shape their Sim’s life however they choose—settling into a home, advancing in a career, and building relationships.
Each Sim has a set of meters that track their well-being, including hunger, hygiene, and bladder needs, among others. Maintaining these needs is essential for Sims to perform well in daily activities, such as working, pursuing hobbies, or socializing. Neglecting these needs can lead to mood penalties and reduced performance in various aspects of their life.
Beyond basic survival, players can use their Sim’s earnings to enhance their lifestyle—whether by purchasing and designing homes, upgrading furniture, exploring new neighborhoods, or developing skills. Every choice influences the direction of their Sim’s life, allowing for experiences that can either mirror reality or take on a completely different path.
What sets The Sims 4 apart from The Sims 3 is its improved visual fidelity, refined life simulation mechanics, and an even greater emphasis on customization. Nearly every aspect of a Sim’s life is adjustable, from the color of their furniture to the specifics of their career progression, offering players more control over their unique virtual world.
The Sims 4 Reviews
A Good Game The Grew Tiresome Through Greed
The Sims 4 has been out for more than a decade, and over time, it has received a wide range of opinions from players and critics alike. While many agree that it is a solid entry in the series, it has often been compared unfavorably to its predecessor, The Sims 3.
Early reviews reflected these mixed impressions. IGN’s Kallie Plagge noted that while The Sims 4 introduced a more complex social system, it felt shallower and less engaging due to its smaller world and missing features. Similarly, PC Gamer’s Chris Thursten praised its emotional depth, customization, and progression systems but pointed out the limited world size and lack of real-world representation. He ultimately gave it a score of 79 out of 100.
Player sentiment shifted over time, particularly with the transition from a paid game to a free-to-play model. Reviews on platforms like Steam and Metacritic frequently criticize the game's extensive microtransactions, which now total over $1,000 in additional content. Many long-time players voiced frustration over the lack of compensation for those who originally purchased the game, while others expressed concern that the free-to-play model primarily served to drive further monetization.
Despite this, for those willing to invest in expansions and DLCs, The Sims 4 has continued to evolve into a more complete experience, albeit one heavily shaped by EA’s business model.
The Sims 4 Announcement Trailer
The Sims 4 - Official Launch Trailer
The Sims 4 Trivia
⚫︎ One of the hidden traits Sims can get determines whether or not they like fruitcake and is chosen completely at random at the start of the game.
⚫︎ Eating several grilled cheese sandwiches in quick succession will allow a Sim to pursue The Art of Grilled Cheese
as an aspiration, upon the completion of which they could summon normal quality sandwiches anywhere at will.
⚫︎ Every Sim can actually either be left or right-handed, with the likelihood of either being the case set at 50%. This is decided at random at the start of the game.
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