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SAG-AFTRA Members Authorize Strike Against Video Game Companies

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SAG-AFTRA has authorized a strike against 10 video game companies, a crucial step for sending a strong message for unionization of video game workers. Learn more about the underlying concerns, the upcoming measures, and the prospective strike's effects.

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SAG-AFTRA Members Overwhelmingly Vote to Authorize Strike

Supports Contract To Address Wages, Safety, and Utilization of AI

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SAG-AFTRA members voted overwhelmingly to authorize a strike against ten major video game firms: Activision Productions Inc, Blindlight LLC, Disney Character Voices Inc, Electronic Arts Productions Inc, Formosa Interactive LLC, Insomniac Games Inc, Epic Games, Take 2 Productions Inc, VoiceWorks Productions Inc, and WB Games Inc.

This audacious move was taken in support of a new contract that covers critical issues such as pay, safety, and the use of artificial intelligence. The vote, which received an astounding 98.32% support, strongly conveys that the members of the union are steadfast in pursuing a fair and equitable accord.

Since October 2022, SAG-AFTRA and the video game industry have negotiated a new Interactive Media Agreement. Despite nearly a year passing since then, a settlement has remained elusive, owing to disputes on primary concerns. Fundamental causes of disagreement include:

 ● Conflicts over salary.
 ● Ensuring the safety of performers and media professionals.
 ● Establishing guidelines for the ethical usage of artificial intelligence in gaming.

The union claims that the firms have not adequately addressed these crucial issues, which eventually prompted the strike authorization vote. This forceful action underlines the gravity of the situation and conveys the members' dedication to obtaining a fair deal. The next session for negotiation is scheduled for September 26-28, 2023.

A Call for Seriousness

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Fran Drescher, president of SAG-AFTRA, warned the businesses to prioritize and increase their efforts in the negotiation process. This sentiment reflects the collective determination of SAG-AFTRA members across industries to reach an agreement that addresses their legitimate concerns.

Drescher stated emphatically, "It's time for the video game companies to stop playing games and get serious about reaching an agreement on this contract."

Preparedness to Strike

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Duncan Crabtree-Ireland, SAG-AFTRA's National Executive Director and Chief Negotiator, expressed optimism, noting that the union is still hopeful about a mutually agreeable agreement. This announcement serves as a harsh reminder to game companies that, if necessary, they are prepared to take the heavy step of beginning a strike. He highlighted that the members have reached a breaking point, adding, Our members are done being exploited.

In the discussions between SAG-AFTRA and the video game industry, the strike authorization vote represents a turning point. The union has long pressured the firms to reconsider their stances and exhibit greater flexibility. Now, by establishing an overwhelming consensus in favor of strike action, there is considerable weight behind their pressure. If the union decides to go ahead with a strike, it would be the first severe strike in the history of the video game industry, setting a significant precedent for labor relations.

Sources:
A Letter on the Interactive Media Agreement from Your President and National Executive Director
SAG-AFTRA Members Approve Video Game Strike Authorization Vote With 98.32% Yes Vote

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