Sid Meier's Civilization VII | |||
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Release Date | Gameplay & Story | Pre-Order & DLC | Review |
Release Date | |
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February 11, 2025 More Details |
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Genre | |
4X, Strategy, Simulation | |
Platforms | Price (MSRP) |
$69.99 | |
Developer | Publisher |
Firaxis Games | 2K |
Number of Players | Age Rating |
1-8 | ESRB Everyone 10+ |
Time to Finish | Cross Platform Play |
TBD | Yes (2K Account Required) |
Official Website | Official Website for Sid Meier's Civilization VII |
Sid Meier's Civilization VII Latest News
⚫︎ Civ 7's Dev Diary #5 Reveals New Commanders and Siege Mechanics (Official Civ 7 Website)
⚫︎ Civilization VII orchestral performance at The Game Awards (Official Civ 7 Website)
⚫︎ Civ 7 Leaders and Civs Can Be “Mixed and Match” To Your Liking (Game8)
⚫︎ Civ 7 Development Reportedly Unhindered as Civilization: Eras & Allies Mobile Game is Announced (Game8)
Sid Meier's Civilization VII Overview
Sid Meier's Civilization VII is the latest installment in the iconic 4X strategy series by Firaxis Games and 2K, where players guide their own civilization through the ages. From technological innovation to cultural expansion, every decision shapes your society's progress and legacy.
Set to launch on February 11, 2025, Civilization VII will be available on PC (Steam and Epic Games Store), PlayStation 5, Xbox Series X|S, and Nintendo Switch, bringing the renowned strategy experience to a new generation of gamers.
As the seventh mainline entry in the series, Civilization VII builds on its predecessors while introducing fresh elements to redefine the gameplay experience. Notable innovations include the ability to mix and match leaders with different civilizations, the introduction of navigable rivers, enhanced leader personas, and a reimagined system for progressing through the ages.
Steam | Epic | ||||
PlayStation | Xbox | Switch | |||
Price: | $69.99 |
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Sid Meier's Civilization VII Gameplay
Sid Meier's Civilization VII retains its core turn-based strategy gameplay, set on a hexagonal world grid. Players manage their civilizations in meticulous detail, taking turns to oversee tasks such as city production, unit movement, trade management, diplomatic negotiations with Independent Powers, and engaging in battles. This detailed system of resource management allows for various avenues for victory while competing against AI or human opponents.
Every leader and civilization offers unique bonuses that enhance resource management, production, gold generation, or combat effectiveness, tailored to specific scenarios. Some leaders feature dynamic personas that alter their playstyles, while others grant passive abilities, unique units, infrastructure, or specialized civilian units, creating variance between each playthrough.
In a groundbreaking shift for the seris, Civilization VII introduces the ability for players to control more than one civilization in a single playthrough. As the game progresses through three new ages—Antiquity, Exploration, and Modern—players adapt their strategies by adopting new civilizations and their distinct bonuses. Additional innovations include navigable rivers, refined terrain bonuses, revamped World Wonder construction mechanics, and a roster of both new and returning leaders.
Sid Meier's Civilization VII Announcement Trailer
Sid Meier's Civilization VII Announcement Trailer
Sid Meier's Civilization VII Trivia
⚫︎ Sid Meier's Civilization VII adheres to the series' renowned Rule of Thirds
design philosophy. This principle ensures that each new title comprises one-third traditional gameplay, one-third refinements from the previous installment, and one-third entirely new features.
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