Tales of Arise

Great Astral Spirit Boss Guide: Recommended Setup and How to Beat

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Tales of Arise - How to Beat Great Astral Spirit

The Great Astral Spirit is a boss you fight in the Tales of Arise (Beyond the Dawn)! Read on to learn more about tips on how to beat the Great Astral Spirit, as well as stats, weaknesses, attack patterns, and the best party setup including Artes and Equipment in this boss guide!

Great Astral Spirit Stats and General Info

Recommended Level: 57
Great Astral Spirit
HP: 275940
Attack 2828 Defense 609
Elemental Attack 2661 Elemental Defense 542
Penetration 2610 Resistance 2748
Weakness Resistance

How to Beat Great Astral Spirit

To aid in your battle against the Great Astral Spirit, here are some tips that you can utilize in your fight.

  1. Use Light-based Artes
  2. Attack From Behind
  3. Watch Out for the Elemental Balls

Use Light-based Artes

Use Light-based Attacks.gif

As with most enemies found on Rena, the Great Astral Spirit also has a vulnerability to Light-based attacks. It will, however, offer much more resistance to such attacks, despite being weak towards it.

To get around this, you can try going beyond the Recommended Level to boost your Parameters to have a smoother experience. Alternatively, you can wear accessories that provide bonuses to Elemental Damage you inflict.

Attack From Behind

Attack From Behind.gif

The backside of the Great Astral Spirit is very much open to any attacks that you can perform due to its slow movement speed. Whenever you can, try and circle around to its back for some quick hits, or wait for it to become aggressive towards another party member, where it will turn its back to you and thus opening itself to attack.

Watch Out for the Elemental Spheres

Watch Out for the Elemental Balls.gif

During the fight's second phase, spheres representing each of the Astral Elements will be summoned – they will all focus their attacks on whichever character you're directly playing unless they are attacked by a party member.

These spheres can cause a great deal of damage to you, but taking them all out is not advised. It is recommended that you thin their numbers by defeating one or two of the spheres before focusing all your attention back to the Great Astral Spirit.

Recommended Party Setup for Great Astral Spirit

Party Members

Leader Members
Alphen ImageAlphen
Lv.57
Shionne ImageShionne
Lv.57
Rinwell ImageRinwell
Lv.57
Law ImageLaw
Lv.57

Disable All Non-Light Artes

To maximize the amount of elemental damage you can cause against the Great Astral Spirit, go ahead and disable any non-light Artes for both Shionne and Rinwell unless you have no other Artes available. This will force them to use only Light-based Artes that they have available throughout the fight if you're not directly controlling them.

Alphen Equipment and Artes

Alphen ImageAlphen
Lv.57
Equipment
El Vahf
Mumbane
Protect Ring
Ground Artes Aerial Artes
First Set
Lightning Thrust Rising Falcon
Mega Sonic Thrust Stardust
Sword Rain: Alpha Mirage
Second Set
Swallow Blade -
Demon Fang -
Severing Wind -

Be Wary of Its Miniature Black Hole

Due to his nature as a close-quarters attacker, Alphen may be vulnerable to the Great Astral Spirit's Miniature Black Hole attack, which it will commonly use to distance itself from your attacks.

These attacks don't deal much damage, but can drain your HP over time.

Shionne Equipment and Artes

Shionne ImageShionne
Lv.57
Equipment
Caritas Bouquet
Wedding Dress
Magic Emblem
Ground Artes Aerial Artes
First Set
Burning Strike Displode
Flare Tornado Scorched Earth
Explosion -
Second Set
Healing Circle Toxicity
Burning Strike -
Flare Tornado -

Attack From Afar

As a long-distance fighter, similar to Rinwell, Shionne can stay at long-range to take shots at the boss from a safe distance. By using her Artes, you can also deal Light-based damage against the it, which will help take down the boss more quickly.

Rinwell Equipment and Artes

Rinwell ImageRinwell
Lv.57
Equipment
Burning Blood
Spirit Robe
Pierce Emblem
Ground Artes Aerial Artes
First Set
Holy Lance Electric Discharge
Thunder Blade Celestial Hammer
Photon Flash -
Second Set
- -
- -
- -

Go All Out

Rinwell should have a good amount of Light-based attacks available at this point in the game. You can have her fight automatically as an AI-controlled party member, or directly control her to continually cast Light-based Astral Artes.

Law Equipment and Artes

Law ImageLaw
Lv.57
Equipment
Divine Wrath
Prismatic Jacket
Protect Ring
Ground Artes Aerial Artes
First Set
Dragon Shot Eagle Dive
Talon Storm Eagle Assault
Fang Blast Death Blossom
Second Set
Super Swallow Dance Glimmer Dragon
Talon Hurricane Fang Bolero
- -

Use for Mystic Artes

It is advised that Law be kept alive during the battle to help him trigger his Over Limit. This will him to activate his Mystic Arte, which you can use to deal thousands of damage to the Great Astral Spirit.

Great Astral Spirit Attack Patterns

Dark Beam

Dark Beam.gif

There are two variations of this attack – in the first phase, it will simply blast out a beam of dark energy from its mouth, sweeping it in a straight line upwards. You can react to this attack before it is cast by seeing the purple light flash on the ground before the Astral Spirit fires.

In the second phase, this attack is much more difficult to see coming, the only warning sign is a subtle purple glow that appears on the ground right before a beam of light will blast down on whichever character you are controlling.

Miniature Black Hole

Miniature Black Hole.gif

While standing still, the boss can summon a small ring of Dark Astral Energy to appear right below where it stands. Standing too close to this circle will deal considerable damage, and it is advised that you simply wait for the attack to end before moving close to it again, or briefly switch to a ranged character for a few hits.

Stomp

Stomp.gif

The Great Astral Spirit will use its hands to move closer to you or another party member. Each step it takes will cause minimal damage if hit, but you can avoid this attack entirely by moving out of the boss' path. This attack won't be an issue unless you are standing too close to the boss when the attack animation starts up.

Teleportation

Teleportation.gif

Similar to many of the Zeugles fought on Rena, the Great Astral Spirit has the ability to teleport anywhere in the arena to attack you. Keep your lock-on active and on the boss to know when and where it will teleport to.

Tales of Arise Related Guides

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List of All Bosses

Beyond the Dawn DLC Bosses

Beyond the Dawn Story Bosses

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Tales of Arise Beyond the Dawn - Nimus Pandemonium Boss Guide.pngNimus Pandemonium Tales of Arise Beyond the Dawn - Venoflage  Boss GuideVenoflage
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Tales of Arise Beyond the Dawn - Nazamil Nether Boss Guide Nazamil Nether
(3rd Encounter)
Tales of Arise Beyond the Dawn - Captive Nazamil Boss Guide.pngCaptive Nazamil
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Beyond the Dawn Optional Bosses

Optional Bosses
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Story Bosses

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Zacarania.pngZacarania Kisara.pngKisara
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Mesmald.pngAlmeidrea & Mesmald Meria Phein.pngMeria Phein
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Eljarania.pngEljarania Efreet Malum.pngEfreet
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Optional Bosses

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Regent Bee.pngRegent Bee Agony Keeper.pngAgony Keeper Mother Boomy.pngMother Boomy
Ruthless.pngRuthless Thunderites Icon.pngThunderite Mantis.pngMantis
Calamity Arms Icon.pngCalamity Arms Meneiys Icon.pngMeneiys Ezamamuk Icon.pngEzamamuk
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Eizen Icon.pngEizen Edna & Eizen Icon.pngEdna & Eizen Chronos Icon.pngChronos
Dulneiys Icon.pngDulneiys, Maleiys, & Vasneiys

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