◆ Latest News: Version 4.6, 4.6 Banners
◆ Builds: Wanderer, Baizhu, Arlecchino, Lyney
◆ 4.6: Cyno Story Quest 2, Hydroculus, Remuria
◆ Events: Windtrace 4.6, Iridescent Tour
◆ Next: Version 4.7, Clorinde, Sigewinne, Sethos
Spiral Abyss Floor 11 is the second to the last floor of the Spiral Abyss domain in Genshin Impact. Check out Spiral Abyss Floor 11 in Version 4.6, the best teams and characters, chamber enemies and guides, and the rewards here!
Ley Line Disorder | All part members receive a 75% Pyro DMG Bonus. |
---|---|
Enemy Level | Lv. 88 - Lv. 92 |
Star Bounty (All 9★) |
Mora
x60,000
Primogem
x150
|
Rewards |
Blessing Effect | |
---|---|
When a character receives healing, the character's ATK increases by 50% for 3s. |
|
Blessing Reset | 2024/06/01 04:00 (Server Time) |
Mono Pyro | |||
---|---|---|---|
Pyro | Pyro | Anemo | Any |
Vaporize | |||
Pyro | Hydro | Anemo | Any |
Melt | |||
Pyro | Hydro | Cryo | Anemo |
Burning | |||
Pyro | Dendro | Anemo | Any |
Burgeon | |||
Pyro | Dendro | Hydro | Anemo |
Any Pyro-team can effectively sweep Floor 11 as it favors the Abyss Blessing, so simply bring your strongest Pyro units. Also, this floor consists of mobs that are dispersed within the chamber, so we strongly recommend bringing Anemo units who can crowd-control enemies!
Alternatively, Overloaded team-comps can displace small units as effectively as Anemo, while also being effective against Mitachurl shields. Only caveat, however, is that enemies will scatter when hit with Overloaded, so make sure to manage your Stamina to reach them!
Elemental Reactions Guide and How it Works
Mono Pyro | |||
---|---|---|---|
Pyro | Pyro | Anemo | Any |
Vaporize | |||
Pyro | Hydro | Anemo | Any |
Melt | |||
Pyro | Hydro | Cryo | Anemo |
Burning | |||
Pyro | Dendro | Anemo | Any |
Burgeon | |||
Pyro | Dendro | Hydro | Anemo |
The recommended team comps for Second Half is just a slightly-modified version of First Half's, in that, we suggest bringing a Bow-character to reach and whittle down the HP of the Ruin Drake, and the Skywatch enemies in Chamber 3!
Sample Team | |||
---|---|---|---|
Arlecchino | Bennett | Kazuha | Xingqiu |
Arlecchino | Fischl | Chevreuse | Thoma |
Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Sample Team | |||
---|---|---|---|
Yoimiya | Xingqiu | Bennett | Kazuha |
Lyney | Bennett | Dehya | Venti |
Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Challenge |
Defeat 24 Opponents Defeat 7 Opponents |
||||
---|---|---|---|---|---|
Goal |
★ Target defense progress greater than 20% ★ Target defense progress greater than 40% ★ Target defense progress greater than 60% |
||||
Ice Shieldwall Mitachurl x4 | Cryo Samachurl x4 |
Ice Shield Hilichurl Guard x8 | Pyro Hilichurl Shooter x3 |
Electro Hilichurl Shooter x3 | Cryo Hilichurl Shooter x2 |
After spawning, wait for the Mitachurl to tackle towards the Monolith's direction. Then, immediately take its aggro, while gradually moving away from the Monolith, to ensure that it keeps its focus at you. You can then CC them using your Anemo unit, to defeat them!
You can repeat this for every wave in Chamber 1, to minimize Monolith damage!
Winged Dendroshroom x1 | Winged Cryoshroom x1 |
Grounded Hydroshroom x1 | Grounded Geoshroom x1 |
Eremite - Desert Clearwater x1 | Eremite - Sunfrost x1 |
Eremite - Daythunder x1 |
As with the first half, wait for the Geoshroom to tackle your Monolith, then crowd-control with Anemo. You can take out three of the Shroom-kin enemies, which likely leaves you with either of the Winged ones, depending on which side you hit them.
Afterwards, once the Eremites have spawned, immediately crowd-control them, as they can deal massive damage to your Monolith. Doing so also takes their aggro away from the Monolith, leaving you with plenty of room defeating them!
Challenge |
Defeat 11 Opponents Defeat 13 Opponents |
||||
---|---|---|---|---|---|
Goal |
★ Remaining challenge time longer than 60 sec. ★ Remaining challenge time longer than 180 sec. ★ Remaining challenge time longer than 300 sec. |
||||
Nobushi: Jintouban x3 | Bolteater Bathysmal Vishap x1 |
Rimebiter Bathysmal Vishap x1 | Primordial Bathysmal Vishap x1 |
Ruin Destroyer x2 | Ruin Scout x1 |
Geovishap x2 | Ruin Scout x1 |
Then, immediately cast your Burst after the Vishap enemies spawn at the opposite side of the chamber to nuke them. Repeat this strat with the Ruin enemies, but make sure to prioritize the Ruin Destroyers, as they bury underground, making them immune to attacks!
If you have brought any Shielders with you, dealing with the Geovishap wave should be easy, as they become stunned when their charged attacks are blocked with a shield. Otherwise, simply hit them right at their face to stun them before unleashing your attacks!
The Slimes will spawn together, so simply hit them with Anemo to deal massive damage. Do the same thing with the Whopperflowers, but make sure to prioritize any of them who's charging their Special Attacks, as these could be lethal for your team!
The trickiest waves are the last two waves, as they have huge HP pools, and are immune to their respective elements. Managing your rotation, and hitting them with the right elements, can help you clear them out in the quickest way possible!
Challenge |
Defeat 10 Opponents Defeat 4 Opponents |
||||
---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
||||
Cryo Abyss Mage x1 | Hilichurl Grenadier x4 |
Ice Shieldwall Mitachurl x3 | Frostarm Lawachurl x2 |
The biggest threat of this half of Chamber 3 are the Frostarm Lawachurls, so make sure your Pyro attacks are at your disposal once they spawned. You can use first two waves to charge your Bursts, to defeat the Lawachurls in one fell swoop!
Anemo Hilichurl Rogue x2 | Ruin Hunter x1 |
Ruin Drake - Skywatch x2 |
For this chamber, we recommend taking out the Hilichurl Rogues with your bursts and skills to easily defeat them. This is because the last three Ruin enemies are airborne, therefore your Normal and Charged attacks are more likely to hit them.
Make sure to also properly manage your stamina when dealing with the Ruin Hunter, as its missile barrage covers a huge ground, making it hard for you to dodge when your stamina is depleted!
Chamber 1 |
Mora
x30,000
Hero's Wit
x2
|
---|---|
Chamber 2 |
Mora
x30,000
Hero's Wit
x2
|
Chamber 3 |
Mora
x30,000
Hero's Wit
x2
|
The Chamber's Bounty is the set of rewards you receive simply for clearing a Chamber for the first time. This can only be received once.
3★ |
Mora
x15,000
Primogem
x50
|
---|---|
6★ |
Mora
x20,000
Primogem
x50
|
9★ |
Mora
x25,000
Primogem
x50
|
The Star's Bounty can only be received if you clear the star requirements displayed during the challenge. Each Chamber has 3 stars each with 1 prize for every 3 earned. These can also only be received once.
Spiral Abyss Floors | |||
---|---|---|---|
Floor 1 | Floor 2 | Floor 3 | Floor 4 |
Floor 5 | Floor 6 | Floor 7 | Floor 8 |
Floor 9 | Floor 10 | Floor 11 | Floor 12 |
i used itto-albedo zhong-gorou mono geo 2nd half triple hydroxelectro - neuvi-ayato-xingqiu+shinobu triple healer lmaoo
Spiral Abyss Floor 11 for Version 4.6 Guide
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Navia is the real MVP for first half of Floor 11 for all chambers. Pair her with Zhongli and you've got a solid defense against chamber 3 first half. Team 1: Navia, Zhongli, Bennet and Xiangling. Team 2: Raiden, Xingqui, Sucrose and Barbara (Still need to build Kuki)