On this page we will find out how to change game Difficulty, Difficulty levels, and what is the best difficulty for you to choose.
List of Contents
Sucker Punch has kept the Difficulty selection quite simple. There are 3 difficulties in the game: Easy, Medium, and Hard. You will get a prompt at the beginning of the game to choose your difficulty and you can also change it from the pause menu.
Changing the difficulty is quite easy and can be changed at any point without the need to restart the current mission or anything like that. The Difficulty can be changed from the pause menu by going to Options>Gameplay>Difficulty.
Although the matter of what is the best Difficulty is entirely dependent on many factors, The most recommended difficulty would just be Medium.
The Difficulty only tends to change a few things such as frequency of enemy attacks and enemy attack speed. All enemies will have the same health pool on every difficulty, however it appears that enemies will do slightly more damage on Hard. On a harder Difficulty the enemies will attack you as often as they want without any regard to how many enemies are currently attacking while on Easy the Enemies might as well stand in a single file line and wait for their turn. Below is a chart with an explanation of each difficulty, since the in game description is a bit vague, we will have another box with an our explanation.
|Difficulty||In Game Description||Explanation|
|Easy||For players who want to ecperience Jin's story and explore the island of Tsushima with minimal challenge.||Enemies will attack one at a time and will do less damage to the player.|
|Medium||For players who want a well-rounded gameplayexperience with a moderate challenge.||Enemies will be tough but will not overwhelm the player.|
|Hard||For players unafraid of death who are brave enough to face the ultimate challenge.||Enemies swing faster. Enemies won't care what you are doing and will pile on you if they have to. Enemies will hit harder.|
|Lethal||Death is always close at hand. A single sword strike is lethal.||Enemies' and Jin's attacks become a lot more deadlier. Enemies are more aggressive and aware. Parries and Dodges are more difficult to perform.|
You can also make Ghost of Tsushima less difficult throught the Accessibility options found under the Options tab. Here you can almost remove the challange of many parts of the game, however this option is more geared to players with disabilities.
It is also possible to to remove the Enemy Status which will make the game slightly harder but is more intended for immersion. The Status Bar will show the enemy's health and and defense status, however this is also represented through in-game actions, like the enemy staggering.
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