This is a walkthrough for Act 1: Rescue Lord Shimura in Ghost of Tsushima. Read on to find out how to advance the story, what Tales are available, and unlockable abilities!
|1||The Warrior's Code||Kechi Fishing Village|
|2||The Tale of Sensei Ishikawa||Hiyoshi Springs|
|3||The Broken Blacksmith||River Child's Wetlands|
|4||Blood on the Grass||Kishi Grasslands|
|5||The Tale of Lady Masako||Adachi Estate|
|6||The Tale of Ryuzo||Takuzudama Cemetery|
|7||Hammer and Forge||Komatsu Forge|
|8||The Iron Hook||Komatsu Forge|
|9||Shadow of the Samurai||Komatsu Forge|
|10||A New Horizon||Castle Kaneda|
|Act 1: Rescue Lord Shimura||Act 2: Retake Castle Shimura||Act 3: Kill the Khan|
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