Companion Perks Page
This is a list of Companion Perks available in the game The Outer Worlds. Learn about all the perks available to each Companion!
Player Perks are bonuses to Companions, who will join the main character, The Stranger, during their adventure. Perks improve a variety of aspects of play, both in and out of combat. Selecting Perks which best suit the way you use each Companion is essential making it through the game effectively, so be sure to unlock Perks that you will frequently take advantage of.
Each Companion will unlock a new Perk point at every fifth level, which you are able to spend to unlock any Perk at any currently available Tier. Only the Level 1 Tiers are initially available, but a new tier is unlocked for every Perk you purchase.
|Healthy||1||+30% Base Health|
|Boisterous||1||+30% Threat Generated|
|Sneaky||1||-30% Threat Generated|
|Fine Aim||2||+10% Ranged Damage|
|Battle Hardened||2||+5 Armor Rating|
|Heavy Handed||2||+10% Melee Damage|
|Spec Ops||3||+20% Chance to Reset Ability Cooldown on Ability Use|
|Stonebreaker||3||+30% Companion Ability Damage|
|Jazz Hands||3||-30% Equip Time, +30% Ranged Weapon Reload Speed|
|Echoing Thunder||4||+20% Chance to Reset Ability Cooldown on Kill|
|Shake It Off||4||-30% Harmful Status Effect Duration|
|Showtime||4||Showtime: Damage +25% for 5s|
|Long Winter||5||+20% Duration of Status Effects inflicted by Companion Abilities|
|Stand Your Ground||5||Stand Your Ground: +3 Armor Rating for 10s|
|Second Wind||5||Healed to 25% Health when downed, Cooldown: 15m|
*SAM cannot learn the Heavy Handed Perk.
|Bonus Support Engineering||1||+10 Engineering|
|Mod Finder||2||+10% Chance to extract Mods in the Field|
|Synchronicity||3||+25% Tactical Time Dilation Meter|
|Bonus Support Hack||1||+10 Hack|
|Sermon||2||+20% Dialog Combat Effect Duration|
|Mad Max||3||+20% Science Weapon Damage|
|Bonus Support Medical||1||+10 Medical|
|First Responder||2||+20% Heal Amount granted by the Medical Inhaler|
|CPR||3||Recover 25% Health when fatally wounded, Cooldown: 5m|
|Bonus Support Persuade||1||+10 Persuade|
|Bootlickers!||2||+20% Damage to Cowering Enemies|
|Rebellion||3||+20% Damage to Corporate Military|
|Bonus Support Lie||1||+10 Lie|
|Hunter||2||-20% Radius of Footstep Sounds|
|Exterminator||3||+20% Damage to Creatures|
|Bonus Support Intimidate||1||+10 Intimidate|
|Cleaner||2||-20% Negative Reputation per Kill|
|Bad Samaritan||3||+20% Damage to Automechanicals|
|Types of Perks|
|Player Perks||Companion Perks|
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