Antinomy Character Page | Duel Links

This is a character page for Antinomy in Yu-Gi-Oh! Duel Links. Learn how to unlock Antinomy, what exclusive skills they can learn, as well as the decks Antinomy play, and more!

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This is a character page for Antinomy in Yu-Gi-Oh! Duel Links. Learn how to unlock Antinomy, what exclusive skills they can learn, as well as the decks they play, and more!

Antinomy Skills

Strongest Skills

Set! Delta Accel!

This skill adds five additonal Synchro Monsters to your Extra Deck. The second effect also grants you the option to combo into your stronger Synchro Monsters using T.G. Recipro Dragonfly.

Flight Control

Flight Control is a similar skill to Onomatoplay but used in T.G. Decks. This skill can be used to prevent bricking or bring out more useful monsters from the Deck.

List of Skills

List of Antinomy's Skills
Skill Effects How to Obtain
Compensation Can be used each time your Life Points decrease by 1000. Send the card on the top of your Deck to the Graveyard, and recover 300 LP. This Skill can only be used once per turn and twicer per Duel. Drop Reward
Flight Control Return 1 “T.G.” monster in your hand to your Deck and add 1 “T.G.” monster to your hand from your Deck. During the turn you use this Skill, you cannot Special Summon any Level 10 or higher monsters except “T.G.” monsters. This Skill can only be used once per turn and twice per Duel. This Skill can only be used if you begin the Duel with no monsters other than T.G.” monsters in your Main Deck. Drop Reward
Level Augmentation Reveal one monster in your hand and select one monster on your side of the field. The selected monster level increase by the level of the monster you revealed. This Skill can only be used once per Duel. Drop Reward
Level Duplication Reveal one monster in your hand and select one monster on your side of the field. The selected monster level will become equal to the level of the monster you revealed. This Skill can only be used once per Duel. Drop Reward
Level Tuning Can be used if your Life Points are at 2000 or below. Select two monsters on your side of the field and declare a monster level between 1 and 4. The selected monster levels will be equal to the number you declared. This Skill can only be used once per Duel. Level 13
Life Charge Increase your Life Points by the current turn count x200. This Skill can only be used once per Duel. Drop Reward
Machinery Boost All “T.G.” monsters you control will become Machine-Type until the end of the turn. In addition, all “T.G.” monsters on your side of the field gain 300 ATK for each Synchro Monster on your side of the field until the end of the turn. This Skill can only be used once per Duel. Level 20
Restart Can be used only once after starting hands are dealt. Redraw your starting hand. Your first Draw will be skipped if you use this Skill. This Skill will not activate if your Deck does not contain 7 or more copies each of Spell and Trap Cards. Drop Reward
Set! Delta Accel! At the beginning of the Duel, add 1 T.G. Halberd Cannon, T.G. Blade Blaster, T.G. Power Gladiator, T.G. Wonder Magician, and T.G. Recipro Dragonfly to your Extra Deck. Once per turn, if you have Synchro Summoned 2 or more “T.G.” Synchro monsters: Play 1 T.G. Recipro Dragonfly from your Extra Deck. Level 1
T.G. Booster The ATK and DEF of all “T.G.” monsters you control are increased by 50 multiplied by the monster’s Level. Drop Reward
T.G. Tuner 1 “T.G.” Synchro monster on your field become a Tuner Monster until the end of the Turn. This Skill can only be used once per turn and twice per Duel. Drop Reward
Tuner Level Balancer Increase or decrease the level of 1 “T.G.” Tuner Monster you control by 2, until the end of the turn. This Skill can only be used once per turn. If you use this Skill to increase/decrease the Level of a monster other than a Synchro Monster, you cannot use this Skill again the rest of the Duel. You cannnot Special Summon any monsters from your Extra Deck other than Synchro Monsters during the turn you activate this Skill. Drop Reward
Tunermorph: Normal Reveal one Tuner monster in you hand and select a Normal Monster on your side of the field. The selected monster is treated as a Tuner monster. This Skill can only be used once per Duel. Drop Reward

How to Unlock Antinomy

Requirements

  • Complete Challenge #3 in the Antinomy Event

Decks That Use Antinomy

There are currently no decks that use this character.

Cards Obtainable with Antinomy

Starter Deck

Card Copies
Buster BlasterBuster Blaster x1
Mech BassMech Bass x1
Armor BreakArmor Break x1
T.G. Power GladiatorT.G. Power Gladiator x1
Block AttackBlock Attack x1
DivergenceDivergence x1
T.G. Tank GrubT.G. Tank Grub x2
Lesser DragonLesser Dragon x2
Flying FishFlying Fish x2
Kurama Kurama x2
Secretarian of SecretsSectarian of Secrets x2
TGX300TGX300 x2
Stone ArmadillerStone Armadiller x3

Card Rewards

Level-Up Rewards

Card Levels
T.G. Catapult DragonT.G. Catapult Dragon at Level 03, 16, 30
T.G. Jet FalconT.G. Jet Falcon at Level 07, 18, 33
T.G. Rush RhinoT.G. Rush Rhino at Level 10, 21, 35
Double Type Rescue at Level 11, 23, 38
T.G. StrikerT.G. Striker at Level 14, 25, 40

Drop Rewards

This character currently has no drop rewards.

Related Links

By Series

Yu-Gi-Oh! Duel Monsters Yu-Gi-Oh! GX
Yu-Gi-Oh! 5D's Yu-Gi-Oh! The Darkside of the Dimensions
Yu-Gi-Oh! Zexal

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