This is a character page for Dr. Vellian Crowler in Yu-Gi-Oh! Duel Links. Learn how to unlock Dr. Vellian Crowler, what exclusive skills they can learn, as well as the decks Dr. Vellian Crowler play, and more!
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This is a character page for Dr. Vellian Crowler in Yu-Gi-Oh! Duel Links. Learn how to unlock Dr. Vellian Crowler, what exclusive skills they can learn, as well as the decks they play, and more!
List of Contents
This skill can mess with your opponent's deck and potentially their combo as well.
You can fully utilize this skill if your deck can benefit from
|Skill||Effects||How to Obtain|
|Balance||Your starting hand will reflect the card balance of your Deck.||Drop Reward|
|Beatdown||Until the end of the turn, increase the ATK of all face-up Level 5 or higher monsters you control by the number of Level 5 or higher monsters you control times 300. This Skill can only be use once per Duel.||Level 13|
|Draw Sense: DARK||Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK-attribute monster.||Drop Reward|
|Draw Sense: EARTH||Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random EARTH-attribute monster.||Level 20|
|Draw Sense: High-Level||Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher.||Drop Reward|
|Draw Sense: LIGHT||Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random LIGHT-attribute monster.||Drop Reward|
|Draw Sense: Spell/Trap||Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random Spell/Trap Card. This Skill will only activate if you begin the Duel with a Deck that has 3 or more Spell/Trap Cards with different names.||Drop Reward|
|LP Boost Alpha||Increases starting Life Points by 1000.||Drop Reward|
|LP Boost Beta||Increases starting Life Points by 1500, reduces hand by 1 card.||Drop Reward|
|LP Boost Gamma||Increases starting Life Points by 2500, reduce hand by 2 cards.||Drop Reward|
|Middle Age Mechs||Activate the Continuous Spell Ancient Gear Castle at the beginning of your first Turn.||Level 4|
|Restart||Can be used only once after starting hands are dealt. Redraw your starting hand. Your first Draw will be skipped if you use this Skill. This Skill will not activate if your Deck does not contain 7 or more copies each of Spell and Trap Cards.||Drop Reward|
|Teacherly Discipline||Can be used each time your Life Points decrease by 1500. Declare a Monster, Spell or Trap Card. That type of card will be randomly selected from the opposing Deck and placed on top of their Deck. Neither player will see what the card is. Nothing will be placed on top of the opposing Deck if the declared card type is not in their Deck.||Drop Reward|
|There are currently no decks that use this character.|
|Machine Conversion Factory||x1|
|Ancient Gear Golem||x1|
|Ancient Gear Soldier||at Level 03, 16 / Drop Reward|
|Ancient Gear Cannon||at Level 07, 18 / Drop Reward|
|Ancient Gear Beast||at Level 10 / Drop Reward|
|Ancient Gear Tank||at Level 11|
|Ancient Gear Castle||at Level 14 / Drop Reward|
|Ancient Gear Engineer||at Level 21 / Drop Reward|
|Ancient Gear Fist||at Level 23 / Drop Reward|
|Ancient Gear Box||at Level 25, 45|
|Ancient Gear Explosive||at Level 33|
|Ancient Gear Knight||at Level 38 / Drop Reward|
|Spell Gear||at Level 40|
|Ancient Gear Drill||Ancient Gear Factory||Ancient Gear Workshop|
|Biofalcon||Break! Draw!||Emes the Infinity|
|Statue of the Wicked||Ultimate Ancient Gear Golem|
|Yu-Gi-Oh! Duel Monsters||Yu-Gi-Oh! GX|
|Yu-Gi-Oh! 5D's||Yu-Gi-Oh! The Darkside of the Dimensions|
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