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Attack and Skill Bonuses dictate how much damage your Folklore will deal to enemies in ALICE Fiction. Learn what exactly Attack and Skill Bonuses are, and how to make great use of them in battle.
List of Contents
To raise your Attack Bonus, break same-colored panels during battle. Breaking one panel next to other panels of the same color will break those panels as well.
Breaking 1 panel nets a x0.1 Attack Bonus. But breaking three panels next to one another nets a x1.0 Attack Bonus. Breaking another set of one, two, three, or even four panels raises the Attack Bonus even higher.
Panels to Break | Attack Bonus |
---|---|
1 | x0.1 |
2 | x0.5 |
3 | x1.0 |
4 | x1.2 |
Similar to Attack Bonuses, Skill Bonuses are raised by first breaking three of the same-colored panels that are adjacent to each other.
Aside from an Attack Bonus, this also creates a Skill Panel. Breaking the Skill Panel itself nets a x0.8 Skill Bonus. Breaking it with other adjacent same-colored panels increases its level, which makes it deal more damage.
Level of Broken Skill Panel | Skill Bonus |
---|---|
Lv. 1 | x0.8 |
Lv. 2 | + x0.2 |
Lv. 3 | + x0.5 |
During battles in ALICE Fiction, you will see numbers that pop up on the right-hand side of the screen after breaking panels in Attack Mode. Those can be either Attack or Skill Bonuses.
The Attack Bonus determines how much damage your Folklore will deal to enemies. The higher the Attack Bonus, the more damage your Folklore will dish out in their attacks.
Skill Bonuses are similar to Attack Bonuses, as they also determine how much damage a Folklore's Crash Skill does during battle.
The higher the Skill Bonus, the more damage the Folklore's Crash Skill deals to enemies.
ALICE Fiction Walkthrough Wiki
Stats Explained | |
---|---|
What is Grade? | What is Power? |
What is Phys. Atk? | What is Phys. Def? |
What is Spec. Atk? | What is Spec. Def? |
What is Crit. Rate? | What is Crit. Resist? |
What is HP? |
Attack and Skill Bonuses Explained
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